
Elbedor |
6 people marked this as FAQ candidate. |

Several threads have addressed the Brawler hybrid class and how it is meant to interact with the Monk's Robe. Multiple positions have been discussed, but I haven't seen a consensus with regards to specific questions before those threads either come to an end or wander off onto sidetracks.
What benefit does a Brawler gain when wearing a Monk's Robe? How does this change if the Brawler takes an Archetype that gives up his Unarmed Damage and/or AC Bonus progression (yet retains his Close Weapon Mastery class feature)?
We can certainly discuss it here with new or old points of arguments, but I'd also like to attempt getting a FAQ generated for this. Past threads have shown evidence for table variance and it'd be nice to get a definitive answer. If I'm remembering correctly, several of the past positions have been:
#1 Replace "Monk" in the text with "Brawler". Advance accordingly. Any class features traded away through Archetypes cannot be advanced.
#2 Unarmed Damage progression advances as normal, but a Monk's AC Bonus is added to the existing Brawler's AC Bonus since one is untyped and the other is a Dodge bonus. Any WIS bonus may or may not apply and the Monk bonus may be calculated at 5th level or at 'appropriate class level +5' (depending on the argument).
#3 Monk's Robe text of "as a monk" is similar to the Close Weapon Mastery text "of a Brawler". Consensus seems to be that an Archetype like Strangler who trades away his Unarmed Damage progression still retains it through Close Weapon Mastery (albeit at 4 levels lower). Translated to Monk's Robe, this means the wearer's abilities aren't treated as 5 levels higher (like some magic items are written), but he is granted specific abilities equal to a monk 5 levels higher than his level.
Relevant details:
Monk: When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and his CMD. In addition, a monk gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. These bonuses to AC apply even against touch attacks or when the monk is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load.
As far as I'm aware, to date no Errata or FAQ has been published to change or clarify a Brawler's interaction with this magic item.