| Belefauntes |
An Amulet of Mighty Fists with the sharding property should do what you want.
I like this. For effect, you could probably convince your GM to make the "sharded" unarmed strike appear as a sort of spectral fist. If they need convincing, see if you can add a limited glamer effect to the item to simulate this. I'd say it shouldn't cost more than an additional 1000 gp (I'd allow for free, but that's me), as the effect would be limited to a single visual effect.
Alternatively, you could do the same thing to get a Dhalsim-like stretchy limbs effect! It's purely visual, so it wouldn't provide reach. Or any other effect you can imagine would work. I would say there would have to be some sort of visual effect, but I think "sharding" your fist or foot by the description of the effect is a bit... weird and creepy.
Player: "I throw my fist at him!"
GM: "What!? Gross!"
| Ashram |
If your GM is also feeling nice, I found that spell I was referencing earlier: blood wind, from 3.5's Spell Compendium. Kinda strong even if it it does only last one round, since it lets you keep your melee bonuses to the ranged attack (Something sharding doesn't do.)
| Garbage-Tier Waifu |
An Amulet of Mighty Fists with the sharding property should do what you want.
All I can see from this is that you launch spectral copies of yourself at your opponent. This is some anime level studf right here.
| Bob Bob Bob |
From 3.5 there's also Ring the Golden Bell, which lets you make ranged unarmed strikes (1+Wis a day).
| Zabraxis |
If 3rd party/psionics is allowed the Deadly Fist Soulknife can make ranged Unarmed Strikes. Sadly it doesn't allow multiple attacks.