| Werthead |
This one is going to be set in Colorado and a have a much more powerful engine. It will have vehicles and multiplayer co-op, along with fully voiced dialogue and cinematics.
The game has an interesting funding model. They've gone with Fig rather than Kickstarter, as Fig entitles people to a slice of the profits of the game rather than just a copy of the game, which they thinks will get people more interested.
They're also only crowdfunding about 25% of the game's budget. The rest will come from profits from Wasteland 2, which seems reasonable.
JoelF847
RPG Superstar 2008 Top 32, 2011 Top 16
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What with those guys and that area. Seema like the original FO guys just seem like fly's to meat for that area.
You'd have to ask the Fallout guys. Wasteland 1 was out over 25 years ago, it took them 25 years to get the sequel made, so Fallout copied Wasteland, not the other way around.
| Werthead |
| 1 person marked this as a favorite. |
NenkotaMoon wrote:What with those guys and that area. Seema like the original FO guys just seem like fly's to meat for that area.You'd have to ask the Fallout guys. Wasteland 1 was out over 25 years ago, it took them 25 years to get the sequel made, so Fallout copied Wasteland, not the other way around.
They're the same people.
In 1988 Bryan Fargo and his team at Electronic Arts made WASTELAND. It was a success, but Fargo and crew ended up leaving and setting up their own company, Interplay. Interplay became a pretty big company and rivals to EA. When Fargo asked EA to let him buy the rights to WASTELAND so he could a the sequel, they said no. So Fargo and his crew had to create a whole new post-apocalyptic game, which became FALLOUT. That team, now renamed Black Isle, then made FALLOUT 2 (and went to make PLANESCAPE: TORMENT and ICEWIND DALE 1 and 2, as well as assist BioWare on BALDUR'S GATE 1 & 2).
Interplay went bust (effectively) in 2002 and the company broke apart. The RPG team splintered into three new companies: inXile (run by Fargo), Troika and Obsidian. Troika later went bust themselves and some of the team joined Obsidian. As we know, Bethesda bought the rights to FALLOUT out of the wreckage of the company. inXile was now able to buy the WASTELAND IP from EA, who had no plans for it, and made WASTELAND 2 and now 3.
So it's basically a big, slightly incestuous circle.
| Rednal |
| 1 person marked this as a favorite. |
The crowdfunding effort has met and surpassed its goal.
In addition, they announced that anyone who backs at $40 or higher will be getting a copy of Shadowrun: Dragonfall - Director's Cut from Steam or GOG. As of now, there's a bit under 30 hours left in the campaign.
(If you back at the all-digital $60 tier like me, you get copies of Wasteland 2, Wasteland 3, and now this - three quality RPGs for $20 each is a pretty darn good deal. XD)