| Derek Dalton |
Playing an exploiter Wizard with the feat that allows me to cast scrolls at one level higher. It's from Inner Sea Guide name escapes me at the moment. The exploit I have allows me to cast my spells at two levels higher. As a Wizard have the feat Scribe scrolls.
So the question is this I use my exploit while creating a scroll for this case Mage Armor Duration 1 hour per level. So I create the scroll using my exploit while creating the scroll. Does it now go off at third level or first when I read it? Next question is would it actually go off as fourth level because of my feat which boost spells read off scrolls?
As a GM I'm not sure. Legally I can't say no because it's class abilities with a feat. It seems legal and possible but I'd like official ruling on this.
| Derek Dalton |
The main reason I ask is when making a scroll you need to cast the spell to finish making the scroll. Following that logic you activate your class ability as you cast the spell onto the scroll. So the scroll holds the empowered version spell. Now I have the feat that casts spells of a scroll at one level higher. So now the enhanced spell coming off the scroll is now being boosted one level by the feat. Unless I miss something I don't see a flaw with this by the rules. That was why I was asking.
| Chess Pwn |
nope, you can't put class abilities into a scroll either.
All you can do is convert the spell in your spellslot to the scroll, and since the spell in your slot isn't modified neither is the final spell on the scroll.
Otherwise everyone would buy scrolls of fireball from draconic orc sorcerers and whatnot.
| Itsme |
you can not make scrolls above your own caster level, but you can make them of any level in between the two; there is nothing stopping a 20th level wizard from making a 20th level scroll of mage armor (although i'd scribe an extended CL12 myself), except for the gold cost.
remember, the cost of a scroll is based on the CL of the spell you write, not on the spell level; a CL5 mage armor is the same cost as a minimum level fireball (also CL5 for a wizard)