| Dromer Greyskin |
The part I never understood was why a Steelblood gets +5 feet to their movement speed, up to their base speed, when they get the ability to move at full speed in heavy armor by 7th level anyways.
I guess it helps you out from levels 2-6, but I'm not a fan of abilities that eventually just become useless.
| Calth |
The part I never understood was why a Steelblood gets +5 feet to their movement speed, up to their base speed, when they get the ability to move at full speed in heavy armor by 7th level anyways.
I guess it helps you out from levels 2-6, but I'm not a fan of abilities that eventually just become useless.
I actually asked Mark about that, since the Steelblood ability is actually missing the text that removes the speed reduction. According to him, that was an intentional change and Steelbloods don't get the reduction removal, so the ability isn't actually worthless.
Murdock Mudeater
|
The part I never understood was why a Steelblood gets +5 feet to their movement speed, up to their base speed, when they get the ability to move at full speed in heavy armor by 7th level anyways.
I guess it helps you out from levels 2-6, but I'm not a fan of abilities that eventually just become useless. [/QUOTEJust be glad you aren't dwarf. Not just useless, but it also requires replacing abilities you could have used..
| Dromer Greyskin |
Dromer Greyskin wrote:I actually asked Mark about that, since the Steelblood ability is actually missing the text that removes the speed reduction. According to him, that was an intentional change and Steelbloods don't get the reduction removal, so the ability isn't actually worthless.The part I never understood was why a Steelblood gets +5 feet to their movement speed, up to their base speed, when they get the ability to move at full speed in heavy armor by 7th level anyways.
I guess it helps you out from levels 2-6, but I'm not a fan of abilities that eventually just become useless.
Huh. Interesting. That's not the interpretation shared by the majority (all?) of the Steelbloods I've encountered.
It's like the most popular archetype.
I can see it, now that you mention it. So Mark just intended for "Armor Training" to reduce numerical penalties?
I hope he's clarified that somewhere in a post. Convincing ppl might be difficult.
Murdock Mudeater
|
Well if I was going dwarf I'd trade that racial trait out then.
Also does it affect carry loads? If so it's back in play.
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
But for racial traits, there are presently none that I know of which swap out the above for anything.
Speed isn't modified, but they still take penalties for armor and encumbrance.