| Bringer of Stories |
Ah, so here it goes...
I have a lv 13 (nearly 14) Sorcerer. Nanite Sorc from Eox...as an undead Eoxian (non-bone lord).
I'm currently rocking 6 levels of sorc and 7 levels of Technomancer.
The concept is this: Synthesis (the character) Failed at lichdom but succeeded in undeath... His nanites, during the transformation, infused themselves with the Plane of Shadow.
His flavor is, as Eoxian lore suggests, crazy awesome megalomaniac man-of-science! Spells are utilitarian with a special love of shadow/illusion.
We have the weapon/armor, cybernetic, and tech item Craft Tech feats, and the GM is allowing me to bring tech into his otherwise Techless game.
Despite having played him for nearly two months... I feel the character is having some issues mechanically. For fluff, I am aware he's not optimized. My group (Save one) rarely power games, so I'm now worried about that.
What spells should I have in my arsenal that would benefit as utilitarian, Tech Flavor, and or shadow/illusion awesome-sauce?
| Son of the Veterinarian |
1st-Level
- Corrosive Touch
- Ear piercing Scream
- Chill Touch
- Polypurpose Panacea
2nd-Level
- Glitterdust
- See Invisibility
- Shatter
- Sonic Scream
- Invisibility
- Bear's Endurance, Bull's Strength, etc....
- Spider Climb
3rd-Level
- Clairaudience-Clairvoyance
- Pain Strike
- Gaseous Form
- Haste
Just off the top of my head. Lots of Transmutation spells because the nanites will be mostly living within your own body, and attack spells should either be sonic or acid (explained as the nanites eating stuff rather than actual acid)