| Slamron |
I've built a warpriest of Desna that throws starknives as her specialty, using the Starry Grace feat from Ultimate Intrigue and the Startoss Style feats as she levels up. The GM in our weekly home game agrees that she should be able to add dex to damage when she throws her starknife, and I would allow it in my games. However, I was considering bringing a 1st level version of her with me as my character in my 1st Pathfinder Society game this weekend. I am not sure whether the Society GM would allow this or not due to the wording, "when wielding a starknife..."
Here's the rule text:
Prerequisite(s): Dex 13, Weapon Finesse, Weapon Focus (starknife).
Benefit(s): When wielding a starknife, you can add your Dexterity modifier instead of your Strength modifier to that weapon's damage. The starknife must be one appropriate for your size. You do not gain this benefit while fighting with two weapons or using flurry of blows, or any time another hand is otherwise occupied.
In addition, if you have the panache class feature, as long as you have at least 1 panache point, you gain a +5 bonus to your movement speed on your move action after taking an attack action with a starknife or on your Spring Attack or charge with a starknife.
| Talonhawke |
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Thrown Weapons: Daggers, clubs, shortspears, spears, darts, javelins, throwing axes, light hammers, tridents, shuriken, and nets are thrown weapons. The wielder applies his Strength modifier to damage dealt by thrown weapons (except for splash weapons). It is possible to throw a weapon that isn't designed to be thrown (that is, a melee weapon that doesn't have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a –4 penalty on the attack roll. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Regardless of the type of weapon, such an attack scores a threat only on a natural roll of 20 and deals double damage on a critical hit. Such a weapon has a range increment of 10 feet.
Based on the bold text I have I would allow it. The feat has no mention of melee but expect some variation since finesse is a prereq.
| Claxon |
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Starry Grace will work, even when the starknives are thrown.
However, I would like to direct you to Arsenal Chaplain warpriest which gets Fighter Weapon training and open ups Advanced Weapon Training. Which is neat because it allows you to take Trained Throw, which doubles your weapon training bonus to damage when you use dex to attack and strength for damage. With gloves of dueling, you'll have at least a +6 to damage from weapon training with trained throw.
Early on Starry Grace is better, but as you level up Trained Throw becomes much stronger.
See this thread where I worked on a warpriest starknife build.