| Buri Reborn |
So, the ability reads
Whenever you cast a spell that cures the target of hit point damage, you do not provoke attacks of opportunity for spellcasting.
The most immediate spell that comes to mind outside of the cure spells is fractions of heal and harm. Are there any others that make this really worth it?
| Buri Reborn |
fractions of heal and harm doesn't heal the target, nor does the spell they cast heal a target of that spell, one because there is no target, and to the healing isn't to anyone in the spell's range.
I say it works because...
Range personal
Target you
The target the spell is healing is you and has a specific target of "you."
Though, I didn't realize it was a swift action to cast which wouldn't provoke anyway.
| Saldiven |
Chess Pwn wrote:fractions of heal and harm doesn't heal the target, nor does the spell they cast heal a target of that spell, one because there is no target, and to the healing isn't to anyone in the spell's range.I say it works because...
Fractions of Heal and Harm wrote:Range personal
Target youThe target the spell is healing is you and has a specific target of "you."
Though, I didn't realize it was a swift action to cast which wouldn't provoke anyway.
The spell "Fractions of Heal and Harm" heals no damage when you cast it. It changes the way a subsequent spell works. The subsequent spell is the one that heals the damage. The second sentence of Fractions reads, "The next instantaneous area damage spell of 3rd level or lower that you cast deals only 75% of its damage, but heals you of a number of hit points equal to the remaining 25% of the spell’s damage."
There is nothing in the Fractions description that indicates Fractions heals any damage, and a statement that the subsequent spell heals damage.
| Cavall |
Well I did some checking around. Looks like martyrs last blessing may work, with some table varience.
Persistent Vigour gives fast healing. Don't know if that works.
Restful sleep would. But... you'd be an idiot to cast a spell that helps people sleep while trying not to provoke attacks.
Past that... not much. Regeneration takes 3 rounds.