Prices of Weapon Special Abilities: Calculating costs.


Rules Questions


Hello fellow gamers!

First of all, I'm still quite new to pathfinder (and roleplaying games in general) so, the question maybe it's obvious for some (almost or even all) of you but I have seen some different answers to this in various posts; I've tried to discover how to do it by myself but I don't have anyone to correct me if I'm wrong.

As far as I've been able to understand, if I want to buy a magic weapon (let's use a +2 Greatsword and a +1 Impervious Greatsword as examples) I would have to pay:

Example 1: The +2 Greatsword:
-> 350gp for a masterworked (300gp) Greatsword (50gp).
-> +2.000gp to make it "+1".
-> +6.000gp to increase it to "+2"
Total price: 8.350gp

If I want to make it "flaming" (price marked as "+1 bonus") this +2 Greatsword I should have to pay an additional 10.000gp (fot a total price of 18.350gp).

- Have I calculated the price properly?

Example 2: The +1 Impervious Greatsword:
-> 350gp for a masterworked (300gp) Greatsword (50gp).
-> +2.000gp to make it "+1".
-> +3.000gp to make it "Impervious" (it have a flat price).
Total price: 5.350gp

- What should I have to pay to make it "flaming" if I already have the "+1 Impervious Greatsword"? 15.350gp, 18.350gp, other?

Thank you all for your time.


8.350gp + 3.000gp to make it "Impervious" = 11.350
calculate the price of the item without the flat, then add the flat.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

1) Yes.

2) An additional 6,000 gp.

+1 flaming greatsword = 8,350, + 3,000 for impervious = 11,350.


I would never imagined that the flat properties are always added at the "end", even if the weapon already had it.

Thank you so much to you both for your answers and help!


the reason for it is the price is always the same regardless of the order. So going from +1 impervious to +1 impervious flaming has to be the same as going form +1 flaming to +1 impervious flaming.

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