Ferious Thune
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There's not much that I know of. Scrolls of Barkskin and UMD will get you a +2 30 minutes at a time. Being a Nagaji gets you a +1, plus a STR and CHA bonus. Not bad for a melee Sorcerer. I'm assuming you've already ruled out Draconic Bloodline in favor of something else.
For a rather pricey expendable for frequent use, Bottled Yeti Fur.
EDIT: Monstrous Physique at higher levels.
Charon's Little Helper
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I guess I should have mentioned - I'm looking for a natural armor enhancement bonus. I'm headed Dragon Disciple, so I'll already have a base natural armor. (Yes - I know my AC won't be terrible - but I like a good AC for my melee characters, especially since my HP is so low until level 7-8 when the d12 HDs start coming in.)
Ferious Thune
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Then you're pretty much going to need some way to pick up Barkskin, I think. A wand would be pricey. You can get scrolls of 5 castings for 150gp. For a lot of dungeon crawls, 2 uses of a scroll will get you through the whole thing. Sometimes one.
Technically, for PFS, since Barkskin is on the Summoner list, a scroll would be both arcane and divine. That opens up the pricey option of buying a Ring of Spell Knowledge III. That would let you gain Barkskin as a known spell and cast it out of a third level spell slot.
Charon's Little Helper
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Technically, for PFS, since Barkskin is on the Summoner list, a scroll would be both arcane and divine. That opens up the pricey option of buying a Ring of Spell Knowledge III. That would let you gain Barkskin as a known spell and cast it out of a third level spell slot.
Interesting. I'll probably go that route then, though it doesn't help until level 6-7. *heavy sigh*
Thanks much.
Ferious Thune
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Boost UMD and use scrolls until then. Not all the time, but when you're expecting trouble. It's a DC 23, but as long as you don't roll a 1, nothing bad will happen if you fail. High UMD is good on a sorcerer anyway. Especially a melee sorcerer to be able to use divine buffs like Divine Favor. It's [EDIT: Barkskin] not a personal spell, so you can always hand them off to be cast on you if there's someone in the group with it on their spell list.