Dragon Style Questions


Rules Questions


So, here's the story: I'm making a Catfolk Rogue for a lv 7 campaign my friend is running. Going Natural Weapon style because I'm unoriginal like that sometimes.

After failures with making Monk/Rogue work (not enough AC for my liking, too MAD with Catfolk Wis penalty), I decided to change around to Unarmed Fighter instead.

So I'm Fighter (Unarmed) 1 and Rogue (Scout) 6.

The build is heavily dex-based, because Catfolk and Rogue. Because I'll be charging a lot (Nimble Striker, Scout's Charge, and eventually Claw Pounce) I figured I'd look into Dragon Style. (Hence the one level of Unarmed Fighter)

My question is thus: Dragon Style has three effects: The +2 to saves vs Sleep, Paralyze and Stun, the ability to charge through allies and difficult terrain, and the +1.5 strength on the first unarmed attack made in a round.

The last one doesn't matter. I'm not strength-based, and I've seen the FAQ regarding how Dex-to-damage works, so I know that I won't get 1.5 Dex.

The other two functions, however, do not specify any form of weapon at all.

The question therefore is: Do I need Feral Combat Training: Claw to utilize Dragon Style's ability to charge through allies and difficult terrain, or is Feral Combat Training only needed to apply the 1.5 StrMod to the first attack I make in a round?


Those benefits are not canceled because you perform attacks that are not unarmed attacks. And there's no requirement of using them either. This should work without a problem or the need for Feral Combat.

Sczarni

No, you may utilize the +2 to Saves and Charging through Difficult Terrain as needed as those apply to all situations while in the Style.

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