
MasterPyro |
So, here's the story: I'm making a Catfolk Rogue for a lv 7 campaign my friend is running. Going Natural Weapon style because I'm unoriginal like that sometimes.
After failures with making Monk/Rogue work (not enough AC for my liking, too MAD with Catfolk Wis penalty), I decided to change around to Unarmed Fighter instead.
So I'm Fighter (Unarmed) 1 and Rogue (Scout) 6.
The build is heavily dex-based, because Catfolk and Rogue. Because I'll be charging a lot (Nimble Striker, Scout's Charge, and eventually Claw Pounce) I figured I'd look into Dragon Style. (Hence the one level of Unarmed Fighter)
My question is thus: Dragon Style has three effects: The +2 to saves vs Sleep, Paralyze and Stun, the ability to charge through allies and difficult terrain, and the +1.5 strength on the first unarmed attack made in a round.
The last one doesn't matter. I'm not strength-based, and I've seen the FAQ regarding how Dex-to-damage works, so I know that I won't get 1.5 Dex.
The other two functions, however, do not specify any form of weapon at all.
The question therefore is: Do I need Feral Combat Training: Claw to utilize Dragon Style's ability to charge through allies and difficult terrain, or is Feral Combat Training only needed to apply the 1.5 StrMod to the first attack I make in a round?