| WreckTall |
| 3 people marked this as a favorite. |
You are the leader of an Orc tribe. The lands of your ancestors shrink year after year to the humans and their allies as their farms, hamlets, towns, and cities grow like choking weeds. It is time to push back. It is time to take back what is yours by birthright. The time of humans is over. It is your time.
PCs will choose either Orc or Half Orc as a race. Each PC will start with a tribe. Each PC will decide whether to work together or stand alone.
No guns or gunpowder exist.
| WreckTall |
Are the supplements: Orcs of Golarion and Bastards of Golarion available?
Going with Sorcerer with Orc Bloodline.
I don't have the supplements, was there something specific you were looking to use?
If its flavor, this campaign isn't necessarily on Golarion. Your tribe, your flavor. Of course, should you start painting fluffy clouds and unicorns on your tents...I'm not responsible for the unholy wrath of the orc gods that you might drawn down on yourself.
Would you allow the Path of War by Dreamscared Press? It has a Warlord Class. Either that or a Orc Caviler would be cool. Beast rider with a worg.
Send Me a link to the Warlord's crunchy bits, and I'll give a thumbs up or a thumbs down.
Traits? Wealth by level?
I like your enthusiasm. the answer, is it will be standard for both. 2 traits or 3 traits and 1 drawback.
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I have been thinking about the leadership feat. While the humans can become mayor McCheese with nothing more than mealy mouthed speeches and a full head of hair, Orcs respect strength.
Orc Leadership feat will use Strength instead of Charisma for leadership modifier.
Additionally, Every tribal leader will get it for free at level 7
| WreckTall |
@WreckTall - are you going to start up an actual recruitment thread? There's definite interest in this idea, and it would be helpful to have all the character creation rules together.
I think your right. I will do so Friday after work. There are some logistics I haven't decided on.
| ElegantlyWasted |
Jolly good.
Three more questions currently;
Unchained classes/background skills?
How do you want to handle HP?
And, in line with you substituting Strength for the Leadership ability, would you also be cool with allowing us to substitute Strength for Charisma for Intimidate? There's a feat that lets you add Strength AND Charisma, but there's an optional section in the GMG about subbing the modifier.
| WreckTall |
Three more questions currently;
Unchained classes/background skills?
Unchained is fine. Yes to background skills.
How do you want to handle HP?
Max 1st, roll or average for remaining
And, in line with you substituting Strength for the Leadership ability, would you also be cool with allowing us to substitute Strength for Charisma for Intimidate?There's a feat that lets you add Strength AND Charisma, but there's an optional section in the GMG about subbing the modifier.
do you have a link
| WreckTall |
Great, will get started. Level 6, right?
Yes 6th
So I am perusing the "Archives of Nethys" and contrary to what my ARG says I notice they have changed the SWD to cast off of Intelligence.
I don't care for this, I like my Orcs strong like bull, smart like tractor. Can I use the version I payed 50 bucks for?
What self respecting Orc would pay 50. You should have violently taken it from some leaf munching elf at Paizocon.
I wwas not fond of the errata'd SWD either. As long as there is no Pun Pun exploit you plan to use, then using Con as the casting trait is fine.
I will have a recruitment thread up shortly and will post a link here