Alchemist, Mutation, and Banners Pants...


Advice

Grand Lodge

My 9 year old is GM for a home-made game consisting of my eldest son, Jayce the Paladin, and myself Skkn' Cyd, a Drow-blooded Half-Elf Alchemist...I accept the -1 Per and attack check under normal travel conditions in daylight, and am allowed to ignore the check penalty on overcast days while wearing a leather strap with eye slits.
After following an escaping goblin down a hollow tree trunk I used a Mutagen after discovering the cavern below the dead tree was quite vast, no need to worry about the increase in size...
Then I wondered, would my eye-strap burst about my head when growing in size, as a Mutagen isnt a spell and does not pertain to worn items...what then of my rings and boots, my undies even?

Question posed:

Like Banner who must have went Hulk at least once at his pants always left in tatters, must i quickly in battle get buck nekked to avoid damage to my worn items?


The traditional answer is unless the ability calls out that as an issue, then it is assumed that items change with you, to avoid the old Banner pants syndrome, called werewolf tatter-breeches disease in other places ;).


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There's also the question here...what Mutagen increases your size?

Grand Lodge

Sundakan wrote:
There's also the question here...what Mutagen increases your size?

Growth Mutagen (Su): When the chymist assumes her mutagenic form, she increases one size category, as if under the effects of an enlarge person spell. The character must have an effective alchemist level (alchemist level plus chymist level) of at least 16 and must know the enlarge person, giant form I, or polymorph extract to select this ability.

I dig your tenacity....gotta love the rules...otherwise we couldnt write spells to break em.


APG wrote:
Growth Mutagen (Su): When the chymist assumes her mutagenic form, she increases one size category, as if under the effects of an enlarge person spell. ...
CRB wrote:

Enlarge Person...

All equipment worn or carried by a creature is similarly enlarged by the spell. ...

So no Banner pants.


Gisher wrote:
APG wrote:
Growth Mutagen (Su): When the chymist assumes her mutagenic form, she increases one size category, as if under the effects of an enlarge person spell. ...
CRB wrote:

Enlarge Person...

All equipment worn or carried by a creature is similarly enlarged by the spell. ...
So no Banner pants.

Strangely, your shirt bursts though, and then the shreds instantly transmogrify into oil that glistens on your buffed up chest.

The oil turns back into a shirt once the mutagen wears off.


Apapalypse wrote:
Sundakan wrote:
There's also the question here...what Mutagen increases your size?

Growth Mutagen (Su): When the chymist assumes her mutagenic form, she increases one size category, as if under the effects of an enlarge person spell. The character must have an effective alchemist level (alchemist level plus chymist level) of at least 16 and must know the enlarge person, giant form I, or polymorph extract to select this ability.

I dig your tenacity....gotta love the rules...otherwise we couldnt write spells to break em.

Ahhhh, Master Chymist. I have yet to get around to playing one, I really should some time.

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