| Qayinisorouse |
Hey guys!
so I'm trying to figure out What else can i do/buy to improve my character except obviously improving the enchantment on my bow, this is
me currently at L10.
Str - 16 (Base 14 + 2 on the Dex belt)
Dex - 27 (Base 17 base + 2 level increases +2 racial +6 belt)
Con - 14
Int - 7
Wis - 7
Char - 24 (16 base + 6 headband + 2 Tome)
Saves: will 15, Fort 18, Ref 20.
Hit die +19/+19+/+14 (Deadly Aim+Rapid Shot)
Dmg die 1d8+13
Feats:
Deadly Aim
Manyshot
Point-Blank Shot
Precise shot
Rapid shot
Weapon Focus - Longbow (Couldn't find anything better to take at 9th)
@L11 will take Improved Precise Shot.
Offensive Items:
Longbow +3 Composite/Adaptive)
Boots of speed
Deliquescent Gloves
Bracers of Falcon’s Aim
Wand of "Gravity Bow" (on the Wizard)
Defensive Items:
Amulet of natural armor +2
Cloak of resistance + 2
Ring of protection +1
Celestial armor
Misc Items:
Stalker’s mask
Knight’s Pennon (Heroism)
Eyes of the eagle
Headband of Charisma +6
Belt of amazing Dex +6 (+2 str)
Where to from here?
i try to use my abilities as best i can, we're doing Carrion Crown, so there's a lot of Smite Evil + boots of speed + Litany of righteousness going on.
The damage is awesome, the chance to hit is good, i love the character, but it feels like I've hit the wall of my knowledge on how to improve this character.
Any help would be awesome!
| Qayinisorouse |
LOL luis alvarez!
please DON'T TELL MY DM!
i doubt he will change that, because he and his group (i joined recently) have been playing Pathfinder/D&D for aprox 20 years, i assume they know.
Oh well hehe - our little secret in case they don't.
@Covent
I gave up on clustered shots because of multiple reasons
1.soon i will have a +4 weapon, which means ill bypass any DR except Alignment.
2. in order to bypass /Evil i have a few spells + celestial bond , or multiple Smite Evil for bosses with high DR
3.at later levels i can bypass Alignment /evil passively with either Aura of Righteousness or just a +5 weapon.
Regarding divine interference - if i understand the text correctly, i can only be able to take it for my 15th level feat, since paladin's caster level is their level -4. and i really don't think it is as good as Improved Precise shot. i have a group of 4, sometimes ill have 3 people standing between me and the enemy, and my DM gives me penalties for each one.
Deadmanwalking
|
Grabbing the Oath of Vengeance Archetype would probably be helpful. Defensively, you can tack on a Jingasa of the Fortunate Soldier, and a Dusty Rose Prism Ioun Stone for extra AC next.
Other than that, that looks pretty optimal. I mean, there's some stuff that might've been slightly better at ow levels (decent Int for Unsanctioned Knowledge, or grabbing Fey Foundling), but that's pretty much it.
| Anonymous Warrior |
1. Give your GM a hug: they're giving you WAY too much gold to toss around on magic items. But I'm not sure what I'd add to those now anyway.
2. How's your Spells/Day? If you aren't already using Bless Weapon shenanigans (auto-confirm crits vs. Evil) then you should be (assuming you can get it on before combat.)
3. You've got money? Buy a bunch of Dragonfire (Dragoncrafting Alchemy Item.) Doesn't have a shelf life once applied, and deals an additional 2d6 fire damage on one hit (50 gp). Use against the non-demon/devil enemies you go up against.
4. Get Quickrunner's Shirt if you didn't just forget to mention it. Excellent for allowing yourself to maneuver, then full-attack.
| Qayinisorouse |
@Deadmanwalking - isn't it too late to get an arch
@Anonymous Warrior -
1. this might be my lack of experience talking here. but i THINK i prefer +1 hit (Weapon Focus) to all my attacks (which is 5 attacks, 6 arrows @ level 11 with haste) and HIT, rather then waste the feat on the 1 DR im missing, that i can bypass with at least 3 ways i have now (A spell - forgot the name, Celestial bond/Holy, Smite)
2. Lol, yes. the Tome was a drop (preception natural 20 and he rolled a 1d100 on a list of decent items with a few awesome ones) and he made the mistake of letting us sell 3 crafted items of our choosing for full price. that gave us a lot of cash. plus Carrion Crown is pretty generous.
3. All my 1st level slots are Divine Favor, which i never use because its a standard action. i prefer that over bless weapon, since my crit range is only 19/20 its so rare. 2nd slot is only Litany of righteousness (awesome), 3rd level is more Litany of righteousness because i didnt find any useful 3rd level spells.
4.Good idea! thanks!
5. Does this allow me to move 30ft AND perform a full-round-attack on the same turn? of so, and this doesn't replace my celestial armor that is AMAZING - THANK YOU!
Ragoz
|
Maybe the Snapshot feat line after clustered shots but I don't think it is necessary.
You could get spell penetration or spell focus feats to make sure your Litany works. Technically making sure this spell is successful is the biggest damage increase you can get.
You could start focusing on the UMD skill and start purchasing scrolls and wands from other spell lists. Your charisma is high and skill checks are very easy to improve.
Stalker's Mask is a bit of an.. odd item for a paladin. It is made from the leather of multiple human faces.
| Qayinisorouse |
@Ragoz
Spell penetration\focus is an awesome idea, Litany is amazing and i really do fail many times when it comes to the DC (19 atm)
About the Mask, LOL! i guess that isn't very RP of my is it? I'm an archer so my AC isn't as high as a normal paladin so the extra stealth helps me avoid being a target when a battle starts.
@PCScipio
Good to know, that will be my next goal! i wanted to get my saves up but i just thought getting my Headband of Alluring Charisma +6 first would be a better idea, as CHA gives me saves AND many other things.
| Anonymous Warrior |
@Deadmanwalking - isn't it too late to get an arch
@Anonymous Warrior -
1. this might be my lack of experience talking here. but i THINK i prefer +1 hit (Weapon Focus) to all my attacks (which is 5 attacks, 6 arrows @ level 11 with haste) and HIT, rather then waste the feat on the 1 DR im missing, that i can bypass with at least 3 ways i have now (A spell - forgot the name, Celestial bond/Holy, Smite)
2. Lol, yes. the Tome was a drop (preception natural 20 and he rolled a 1d100 on a list of decent items with a few awesome ones) and he made the mistake of letting us sell 3 crafted items of our choosing for full price. that gave us a lot of cash. plus Carrion Crown is pretty generous.
3. All my 1st level slots are Divine Favor, which i never use because its a standard action. i prefer that over bless weapon, since my crit range is only 19/20 its so rare. 2nd slot is only Litany of righteousness (awesome), 3rd level is more Litany of righteousness because i didnt find any useful 3rd level spells.
4.Good idea! thanks!
5. Does this allow me to move 30ft AND perform a full-round-attack on the same turn? of so, and this doesn't replace my celestial armor that is AMAZING - THANK YOU!
1. I do believe Quickrunner's Shirt does allow you to move then full-attack (it grants you an extra move action in place of your swift action... you won't be combining it with L. o. Righteousness, but I believe it's still worth it.) However, you'll want to clear it with your GM first... a lot of GM's think it's to powerful given it's only 1000 gp each.
2. Why not get a couple of 1st level slots of Hero's Defiance? It allows you to take an immediate action when you are reduced below 0 HP to use a Lay on Hands + 1d6 for a chance to remain conscious and standing. Likewise, Word of Resolve let's an ally re-roll against a charm or fear effect with a +4 sacred bonus. Neither is likely to be better than L. o. Righteousness, but at least you might find a use for them. At minimum, I'd recommend taking the 1st level spell Keep Watch, which allows you to gain all of the benefits of sleep as long as you don't exert yourself over the course of 8 hours.
3. I suppose you're right about Bless Weapon. I was thinking that at 3 full-base attacks while hasting and 1 additional shot, you had like a 34% (10% chance on 4 shots) chance of scoring a threat. But you can probably already confirm most of those nearly automatically, given your attack bonus.
4. Deadmanwalking mentioned Oath of Vengeance.
Paladins who take up an oath may make a sacred promise to their god or temple to perform some specific and grand action associated with the oath. For example, an oathbound paladin who takes the Oath of Vengeance may be tasked with killing the orc warlord who razed her home city, while a paladin with the Oath against the Wyrm may be asked to secure a nonaggression pact with a family of dragons. When a paladin completes the sacred promise, the oath is fulfilled, and she may abandon the oath if she so chooses; she may then select another oath or become a standard paladin or a different paladin archetype.
Emphasis mine. A lot of GM's interpret this to mean that the change go both ways: a standard paladin (or paladin retaining the necessary class features) can become an Oathbound paladin. The Oath of Vengeance is particularly interesting for two reasons:
1. You lose Channeling for the ability to use 2 LoHs to gain an extra Smite.2. As a 3rd level bonus spell known, you gain Blessing of Fervor. Most people note that this can grant you the extra attack benefit of haste (though you can't stack it with haste in this way.) However, if I remember right, you can use it's other abilities while still using haste. Like casting a second level spell (Litany of Righteousness) as an Extended spell so that it lasts 2 rounds. If you can afford the action to cast it, this would be quite useful.
| Aelryinth RPG Superstar 2012 Top 16 |
I have to agree, you have WAY more gear then you should for your level.
You should have somewhere between 62k and 82k worth of gear.
Your belt is 42k, headband 36k and the +2 Inherent bonus is 50k. Weapon 18k, celestial armor 22k, and at least 30k of other gear.
You've got about 200k worth of gear. The gear of a 14th level character.
I think your character is doing just fine :o
==Aelryinth
| MrCharisma |
Regarding divine interference - if i understand the text correctly, i can only be able to take it for my 15th level feat, since paladin's caster level is their level -4. and i really don't think it is as good as Improved Precise shot. i have a group of 4, sometimes ill have 3 people standing between me and the enemy, and my DM gives me penalties for each one.
That may have been a typo, but a Paladin's caster level is their level -3.
Through 3rd level, a paladin has no caster level. At 4th level and higher, her caster level is equal to her paladin level – 3.
That might change your prerequisites, but more importantly (if you have been playing at level-4) it should up your save DCs.
| Qayinisorouse |
Thank you everyone! i wrote everything down and will take it to concideration.
You could take Additional Traits and get Magical Knack in paladin, increasing your Caster Level by +2 (total of paladin level minus one), and an additional trait of your choice.
One question - besides the obvious "DM approves" is there ANYWHERE in the rules something that allows changing my traits?
Also - assuming i CAN take magical knack, what benefits (Besides i think better DC for my spells) will my a Paladin get?
Imbicatus
|
One question - besides the obvious "DM approves" is there ANYWHERE in the rules something that allows changing my traits?
Also - assuming i CAN take magical knack, what benefits (Besides i think better DC for my spells) will my a Paladin get?
You would take the Additional Traits feat, which grants you two new traits when you take the feat.
If you take it, any caster level dependent variables such as duration, range, amount healed, and so on will increase.
EDIT: Ninjas