Advice for entry levels to a TWF Shadow Dancer who's out to slay demons.


Advice


Hello, everyone. I'm aware the title of this thread sounds gimmicky as hell, so I pray I'll win you all back with what I am about to say next. I'm currently playing my first PF campaign ever (Kingmaker, lucky me) and my character has gained the Leadership feat upon founding their kingdom in Part 2, which we're currently about to complete. My character's cohort is his younger sister and she works as his informant.

I've been encouraged by the GM to stat her out myself as a way for me to become more familiar with the technical side of PF. I've done some research and have tried to come up with some flavourful alternatives. Last session, she was possessed by a demon though thankfully rescued. I imagine the possession would have left it's mark on the poor girl. She has picked up the Abyssal language among other things. Overall, her personality has grown darker and she has gotten determined to never let a demon possess her again. I figure she'd probably be suited for a stealthy build, capable of delivering tough hits along with being generally good at escaping and bluffing.

Build-wise, she's currently an open slate save for a few known facts:
1) She dual wields
2) She's likely not a caster beyond the occasional spell-like ability
3) She's human
4) She's currently about lv 4, but will advance.
5) She most likely has at least a level in type of Rogue or something similar.
6) I might use traits to deal with her specialization towards demons.
6) If you could think of a better prestige class/build that would still suit the aforementioned concept I'm all ears :)

I figured her ability score might be distributed something like this:
STR 10
DEX 18
CON 13
INT 8
WIS 12
CHA 14

Below are the entry builds I've thought of thus far. I'm open to suggestions be it improvements of the ones I've suggested, or other ideas completely.

Swashbuckler Rogue3/Ranger2 (SD at lv6)
lv1 Rog 1 - Weapon Finesse, Dodge
lv2 Rang 1 - (For favoured enemy (evil outsider))
lv3 Rog 2/Rang 1 - Combat Reflexes, Piranha Strike
lv4 Rog 2/Rang 2 - TWF
lv5 Rog 3/Rang 2 - Mobility
lv6 SD
Might get an additional Rog lvl at 7th..
lv7 Rog 4/Rang 2/SD 1 Exotic WP (Sawtooth Sabre), Offensive Defense
Continuing mostly with SD lvls, though a few Rog lvls might happen.

Initial thoughts: Misses out on 1d6 Sneak Attack, but gains a little more HP, Saves and so on + gets a tiny edge against demons.

Swashbuckler Rogue 5 (SD at lv6)
lv1 Rog 1 - Dodge, Weapon Finesse
lv2 Rog 2 - Piranha Strike
lv3 Rog 3 - Combat Reflexes
lv4 Rog 4 - Combat Trick (TWF)
lv5 Rog 5 - Mobility
lv6 Rog 5/SD 1

Might do the same Rogue level at lv7 as mentioned in the previous build.

Initial thoughts: Might be best to get that extra 1d6 of Sneak attack for a character who'm superior skills lies in her stealth? Featwise, these two are identical. The only difference would be the what else the classes provide with the levels.

Swashbuckler 3/ Lore Warden 3 (SD at lv 7)
lv 1 Rog 1 - Dodge, Weapon Finesse
lv 2 Rog 1/LW 1 - Combat Reflexes
lv 3 Rog 1/LW 2 - TWF, Mobility
lv 4 Rog 1/LW 3 - Piranha Strike
lv 5 Rog 2/LW 3 - Quick Draw, Offensive Defense
lv 6 Rog 3/LW - (for the extra sneak attack and archetype feat)
lv 7 SD - Might go for Exotic WP here.

Initial thoughts: A slight departure from the other two. Slower entry, but capable of grabbing a few more feats a long the way + Might end up with better saves/defense overall.

Liberty's Edge

Ninja2/Paladin3(4 if Oathbound Sacred Servant)/ShadowdancerX

Charisma gives you tricks, you have sneak attack. Your saves will be Awesome! And you can get some mileage out of the Paladin Features. This is my Divine Batman Build in a nutshell.


Dot


Are you using Unchained Rogue? If not, do so. At least 3 levels. Ranger or slayer would be good after that.

Any possibility of changing stats or are they locked in?


Stats are by no means locked in, but they have to be distributed as 15, 14, 13, 12, 10 and 8 with the option of buffing one of them with +3 as of level 4 (human bonus.)


Here's a suggestion:

Str 15 (17 with human bonus) (18 with +1 at 4th level)
Dex 14
Con 13
Int 8
Wis 12
Cha 10

Slayer 5/Shadowdancer 1

Level 1: Dodge, Power attack
Level 2: Slayer Talent: Ranger Combat style (two weapon combat [Two Weapon Fighting])
Level 3: Mobility
Level 4: Slayer Talent (whatever you want, I recommend weapon focus)
Level 5: Combat Reflexes
Level 6: Shadowdancer!

You can take another two levels of Slayer to get another combat feat, I suggest Double Slice or Improved Two-weapon fighting. At 8th level you can put the +1 into Dex and qualify for Double slice without taking it from the ranger style. If your campaign goes high enough, at slayer level 10 you can take two weapon rend, which gives you an additional 1d10+str*1.5 damage when you hit with both primary and offhand. (Do not take greater two-weapon fighting, it's a trap.)

Alternatively, if you absolutely must have high Dex, you can do it this way:

Slayer 2/unchained rogue 3/Shadowdancer 1

Str 10
Dex 15 (17 with human bonus) (18 with +1 at 4th level)
Con 14
Int 8
Wis 13
Cha 12

Level 1 (Slayer): Dodge, Two-weapon fighting
Level 2 (uRogue): Weapon Finesse
Level 3 (Slayer): Mobility, Slayer Talent: Ranger Combat Style (Two-handed weapon [Power attack])
Level 4: (uRogue): Rogue Talent (whatever you want, again weapon focus is good)
Level 5: (uRogue): Finesse training (Choose the weapon you took focus in)
Level 6: Shadowdancer!

With both builds, you should take a light weapon that you can use in both hands. Shortsword/Gladius works, or Kukri if you like a higher crit range. The advantage of shortswords is that they are cheap and ubiquitous -- you'll find lots of magic ones as encounter loot. Daggers are also useful, as there are numerous traits (e.g. River rat) and feats (e.g. Deific Obedience: Pharasma) that benefit them, and you can take the Knife Master archetype for rogue to get 1d8 sneak attack when using them.

Whatever weapon you use, you need to have them be the same, so that both can benefit from weapon focus, and in the second option, both can get dexterity to damage from the 3 levels of uRogue.

The first build will do more damage more consistently, because uRogue dex-to-damage doesn't work with double slice, and full BAB slayer will let you hit more often, gives you studied target to increase damage further, and progresses power attack faster. (Some people say that power attack is useless if you're not using a two-handed weapon, but I find it to be otherwise.)


I think Slayer is what you should focus on. Full BAB with damage much more reliable than sneak attack. Besides, if you want this character to be a demon slayer, what more aptly named class is there than Slayer?

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