Inspire Courage and Kinetic Blast


Rules Questions


As someone about to play a kineticist in a party with a bard, I'm trying to figure this out-what effects does Inspire Courage have on the Kinetic Blast? For energy blasts I would assume it would only help in the to-hit department, but not the damage department. But what about physical blasts? They for the most part seem to be more like a weapon than a spell, considering they hit regular AC and whatnot. Would they get an increase in damage? It's only 2 pts of damage at the moment, but it will come up often.

Designer

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I'd say you get both accuracy and damage. Go bards go!


Sweet, thanks! And for energy blasts? Im planning on going pure earth, but just in case.

Designer

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For both :)


Quote:
...and a +1 competence bonus on attack and weapon damage rolls.

The kinetic blast counts as a weapon so I'd say it does benefit from both the attack and damage portions.


Excellent! and a follow up-would that bonus be added to the blast before or after I do 1.5x from empower? Would I empower the blast, then add the bard bonus? or add the bard bonus to my blast, then multiply it by 1.5?


I'd think before

Grand Lodge

No, I'd image it's after.

Two-handing a weapon and Inspire Courage work out afterwards as well. :)

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