Val'Ross the explorer
|
Does a PFS mission assigned by the Venture Captain allow violations in class?
As a Cleric,I am proud to serve Sarenrae and preach the gospel.
(don't want to be a spoiler)I played a game where the party had to infiltrate a area controlled by opponents. We had to hide our identity.
Many of us felt very uncomfortable doing this.
I am considering playing a Paladin. Hiding the fact that she/he is a Paladin is sort of a lie. When the mission is assigned, should some PC's say "I can't go on this mission, it is a violation of my code".
Do the Goals of a PFS mission allow for minor indiscretions?
We also pledged to further the goals of the Pathfinder Society.
|
|
| 1 person marked this as a favorite. |
I play a paladin in PFS and have gotten her to 5th level. I've yet to run into a scenario where I felt fulfilling the Society mission violated the paladin's code.
I have had a couple situations where tasks within the mission were a little dicey and I negotiated ways around or through the situation with the other players and GM both in and out of character as needed.
My in character response: I'm shocked! Shocked that we're debating what to do with this ruffian while an innocent child lies sick and dying because he needs the medicine we were sent here to get. I will rush the medicine to the child post haste. I'm certain that I can trust my fellow Pathfinders to handle this situation in my absence and we need never speak of it again.
I also make sure that everyone knows Valtyra can't lie to save her life, but will stay quiet if others feel the need to bend the truth (and occasionally save the situation by turning on the charm when the liar is exposed.)
There was also the incident where Valtyra needed to swear an oath to a certain Lord of Hell or face the consequences... Consequences were faced and Val made sure she took the damage.
|
|
| 3 people marked this as a favorite. |
"You never asked" is a viable statement. Not volunteering your status isn't lying. Dressing such that nobody even thinks you might be a Paladin isn't lying. Acting honorably in some cases means you don't DIShonor your comrades by deliberately provoking conflict.
Not all Paladins are Knight-In-Shining-Armor Boy Scouts, but the stereotype exists. Take advantage of that.
|
| 2 people marked this as a favorite. |
Sometimes you're presented with situations where you need to choose.
Playing Bingo with evil-aligned discs, lying to Hellknights, eating soul wafers, getting tattooed with Thassilonian runes, and having to fight an Angel are all things that you may be faced with.
Know your character, and be thoughtful about what they would do in such situations. It's part of the challenge of playing a devout character.
Your GM will also warn you ahead of time whether your action would warrant an alignment infraction, or worse, so you shouldn't be surprised with a whammy out of the blue.
|
Something I always hold to whenever I'm playing a PC class that has alignment (or vow) restrictions - You are a Pathfinder first, a Paladin/Monk/Hellknight/Diplomat/etc. second.
My Vow of Truth monk tells everyone at the start of a scenario that he will not willingly lie, and so if such is required, he will simply stay back and stand guard but will not speak. That said, if the mission's success or failure were dependent on his participation in a bluff/lie, he would break his vow to help the party, and atone later.
It's a class restriction/drawback - it's supposed to be something you need to RP your way around, or potentially break for the party's benefit. If there's never a risk of you breaking a vow/restriction, it isn't much of a drawback, is it?
|
|
| 5 people marked this as a favorite. |
I had a great explanation for what by paladin was doing in Bloodcove one time when we weren't supposed to reveal being Pathfinders. (They didn't say anything about revealing your religion) "OK, look, this is sort of embarrassing. You see, yes I am a paladin, but I really need to hire a smuggler. Here's the thing. I have these religious texts, and my god wants me to get them to Port Godless to help spread the Word. I know you guys have a certain reputation for being really good at the whole smuggling thing, so I think I have to make a deal here ..." Not exactly a lie, since I did bring religious texts with me and I had gold to hire a smuggler, but not exactly my primary purpose in town either.
Val'Ross the explorer
|
{Robertness; That is the mission in Question.}
I always use Diplomacy to avoid having to fight. In a old, past mission, we found a easy Diplomatic solution to a minor encounter. ( I had to laugh when the "other"table was in combat with the same NPCs). Some players have a "Kill them all" attitude. I was fooled by a Evil outsider, where I should have attacked.
Thanks for your input.
|
I had a great explanation for what by paladin was doing in Bloodcove one time when we weren't supposed to reveal being Pathfinders. (They didn't say anything about revealing your religion) "OK, look, this is sort of embarrassing. You see, yes I am a paladin, but I really need to hire a smuggler. Here's the thing. I have these religious texts, and my god wants me to get them to Port Godless to help spread the Word. I know you guys have a certain reputation for being really good at the whole smuggling thing, so I think I have to make a deal here ..." Not exactly a lie, since I did bring religious texts with me and I had gold to hire a smuggler, but not exactly my primary purpose in town either.
I don't know, a lot of this actually sounds like a lie. It could have just as easily been "I really want to smuggle some holy literature into Port Godless." Unless of course, the GM, acting as the characters Deity is actually sending the character divine mandates, this would be a lot closer to the truth.
|
I don't see how that's exactly the same. One is taking liberties with divine mandate, at best, at worst is out and out lying. The other doesn't require a lie at all.
And I merely meant to say that you're putting way to much into your explanation, needlessly complicating things. Instead of using a half-truth, you can just as easily use a whole-truth.
|
The lie is where he claims he was specifically told by his god to get the holy texts Port Godless which is unlikely. If he had simply said he was a holy man with some holy texts, and wanted the smugglers help getting them to Port Godless because he wants to spread word of his faith it probably would have all been true.
|
Something I always hold to whenever I'm playing a PC class that has alignment (or vow) restrictions - You are a Pathfinder first, a Paladin/Monk/Hellknight/Diplomat/etc. second.
I totally disagree. A Paladin or Cleric would put their faith before being a Pathfinder. Their beliefs and vows make up the core of who they are. Being A Pathfinder is basically just a job. I've met some very devout people before, and they would never put their jobs before their faith.
For the purpose of the game I think that if a player finds themselves in this situation they should talk it out with the group, and try to satisfy both obligations.
But if a player violated a class vow/restriction or their alignment in some way just because some VC told them to as a GM I would warn them that said actions might lead them in a direction that causes an alignment infraction. To be clear I don't think the OP's case where the character needed to remain anonymous/hide a holy symbol in any way qualifies as an infraction, but lets face it Zarta, Guaril, Torch, Maldris any of these people could easily ask a divine character with come kind of class/alignment restriction to violate their code. However, while there may be scenarios where this is an issue, I don't know of any where they do(since I doubt the campaign staff wants to put people in a position where the choice is break your code or don't participate in the mission.)
|
| 1 person marked this as a favorite. |
Mike Bramnik wrote:Something I always hold to whenever I'm playing a PC class that has alignment (or vow) restrictions - You are a Pathfinder first, a Paladin/Monk/Hellknight/Diplomat/etc. second.I totally disagree. A Paladin or Cleric would put their faith before being a Pathfinder. Their beliefs and vows make up the core of who they are. Being A Pathfinder is basically just a job. I've met some very devout people before, and they would never put their jobs before their faith.
That said, I feel like any player who creates a character with vows should ask themselves "How does being a pathfinder further my vows." It will make it a lot easier for the character skirting the border of his vow if he believes succeeding in the pathfinders will bring him closer to fulfilling the heart of it.
|
| 1 person marked this as a favorite. |
Absolutely. This a role playing game. Abiding by your vow is meaningless if it means you can't participate in the game. Like I said they should always work to fulfill both obligations, and I'm sure there is a way to do that in every scenario. Though certain scenarios do present you with situations where you have to play up your code I don't think they prevent you from participating in or completing your goals as a Pathfinder.
SCPRedMage
|
The lie is where he claims he was specifically told by his god to get the holy texts Port Godless which is unlikely.
Technically, he didn't say his god told him to, just that his god wants him to. If your god wants you to spread their faith, then clearly, by extension, that would mean they want you to spread holy texts, even (or even especially) to Port Godless.
|
| 2 people marked this as a favorite. |
Thats the exact same thing. You're quibbling.
Precisely. The player made a good faith effort to role play both his class limitations and remain true to the scenario and the intent. No need to be overly critical or parse his words to the nth degree. Let the diplomacy check indicate how successful he was and move on. The game is supposed to be fun and entertaining and his description certainly beats the hell out of [paladin] "I'll be over here being distracted by unimpressive architecture while you torture that prisoner for information." Be an encouraging GM not a negative nancy.
|
undetectable alignment is on the paladin spell list.
Paladins often have to conceal themselves in some way and doing so does not violate their code. I had my PFS paladin (R.I.P. Xan) in Nidal seduce an NPC in order to avoid a combat (thus saving many lives). I did not tell her I was a paladin: "my friends and I are mercenaries, just put in to port..."
|
While my two Paladins have never been in a single scenario where they had no choice but to fall (the significantly less-righteous of them fell willingly to gain the powers of a cursed magic item, but that's a story for another day), it is possible to be put into a situation where your Paladin is going to need to choose between his class and his companions.
In that situation, I choose to pay for an atonement. It's one of the concessions I make when choosing to play a character devoted to Lawful Good in the employ of a Neutral organization which is willing to send its operatives to break the law.
|
The Golarion setting that PFS is set in requires paladins and most other divine casters to worship a deity.
A paladin swearing allegiance to the Pathfinder Society organization, or the government of a nation, doesn't remove the requirement that they must still adhere to the tenets of their chosen faith.
|
Farak, among other things is a devout follower (read: paladin) of the Dawnflower. He really believes in the cause of the Pathfinder Society but has occasionally taken actions that have made him uncomfortable and has on several occasions sought atonement. Never at the request of the GM, but to help clear the character's conscience.
The Dalsine Affair
Race for the Runecarved Key
You Only Die Twice