J-Bone
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I've been reading through several of the non mythic runs of Wrath which are highly useful as I have only just began a similar run of my own. However one thing I keep seeing a bit of disagreement upon is if a Mythic level should equal a Class level of if 2 Mythic Tiers equal a class level. I suppose what I'm seeking is what are the opinions of the forum goers on this account, advantages and drawbacks to one over the other. Thanks in advance.
| JohnHawkins |
It is not that simple. The effects to me seemed to be an exponential curve. At level 6 Mythic 1 the pc's were more powerful than level 6 but not totally overpowered by level 14 and mythic 6 they were god's of war.
I would as a minimum consider 1 level to equal 1 mythic tier but look carefully at power levels particularly at low level
J-Bone
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Good advice, looking ahead in my prep I'm not all that impressed with the power level of some of the mythic encounters in the first three books. Aside from surges, few of them have mythic feats or other bells and whistles that put them so far ahead of the PCs.
I encouraged my players to play whatever super powered builds they wanted which many of them have done and we have a party of 6 players as opposed to the 4. So I may hold back a little on passing out the mythic tier for levels when it comes up at the end of book 1.
| Claxon |
There is not a linear fit between class levels and mythic tiers.
(IIRC) Once you hit 3 mythic tiers, characters are invincible against things without mythic tiers. You are literally unable to be killed by things without mythic tiers. You might lose a fight, but you can always fight them again later.
Once you hit that point there is simply no equivalency.
| JohnHawkins |
One mythic tier is a bit more than two levels in my experience. No, not joking here. Maybe this doesn't hold up for very low levels, but beyond that, it does.
I would not completley rule out this being accurate. Certainly the pc's at the end of this campaign would kill any other level 20 party in about 1 round
Jeff Morse
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I have wanted to start a similar thread, but ask- how many levels would you give up for a mythic tier. Got different answers from my group I did. depends on class from some, anywhere from 1 to 3. And course how many levels too. Also note I banned part of mythic power attack and vital strike which slowed the fighter types down.
My 2 cents, I think I would choose a 11th level 1 tier archwizard over a 14th level wizard.
J-Bone
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How about the first Mythic tier as thats what I'm soon going to have to make a decision on. Would people equate that to a +1 PC level bump or would more or less be your recommendation.
The non mythic plan I have otherwise is awarding hero points and bumping the abilities scores from 15 point build to 25.
| Ssyvan |
How about the first Mythic tier as thats what I'm soon going to have to make a decision on. Would people equate that to a +1 PC level bump or would more or less be your recommendation.
The non mythic plan I have otherwise is awarding hero points and bumping the abilities scores from 15 point build to 25.
If you're nearing the end of Book 1 then perhaps granting them all of the Devotion Points is better than giving them a level (in lieu of the mythic tier). In my experience the first tier didn't really have a substantial impact. And the extra feat, HP, and stat points will go a long way towards feeling different and perhaps mesh up well with the ending scene. That coupled with a hero point or two would probably work alright.
All of that said, have you considered running it as is? As in grant them the first mythic tier or two? Things really aren't that out of hand at that point, and it will at least ensure things are running as intended through book 2.
EDIT: And then think of something to replace the later tiers with. So they end up with a couple of mythic tiers and something else.
| Tangent101 |
Regenerating Hero Points is a good way of having Mythic Lite. You could also give players one bonus non-Mythic Feat for every even Mythic Tier they'd have gotten. It might not be as fancy as Mythic, but it's easier to run, gets less overpowering, and doesn't result in character sheet bloat at high levels with characters possessing a dozen abilities they never use.
J-Bone
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I like the extra feat idea combined with the regenerating hero points. I tend to run a few side quests here and there that will also give the PCs bonus traits, feats, or extra gold.
I don't see book two as being to heavily impacted by the changes. The later books are going to take some work. But I really love the story and my players have come up with some interesting character concepts so it should be fun.
| Sissyl |
Wow thats a new take on it with 1 Teir equalling 2 PC levels. Interesting.
Well, I was entirely serious. I would not say a lvl 1/MR 1 equals a lvl 3, but just a bit up from that, absolutely. Some gain more than two levels' worth of power for a mythic rank. The base assumption of 1 MR = 2 levels is laughable. We tried to play mythic, and decided to stop because it just became ludicrous. Nothing survived a round, not even stuff four levels above our expected combined level.