Fire Magic Fighter (Concept help)


Advice


I am making a seat-filler NPC for my current group that I'm DMing for. For flavor, I want an Emberkin Aasimar who takes the new Child of Acavna and Amaznen archetype, coupled with Magus VMC for added class abilities.

Playing into the race a bit, I want this character's abilities to be fire based. Bonded weapon will give me a flaming weapon, Probably going to use Elemental Touch (fire) and the like. I think I really like the idea of a Conductive Weapon using that spell.

Later on, I also get access to Spellstrike. Is there a way to, without dipping Admixture Wizard or Elemental Bloodline, gain access to the ability to switch energy types and descriptors? Elemental Spell is an option, but a poor one. Most likely this is going to be an augmentation of Shocking Grasp, but it would also be nice to have some sort of fire cantrip, ala Ray of Frost or Jolt.


If you are the gm why not just make some spells?
Need a burning touch spell. Just take shocking grasp and make it fire based. If your players call you on it just say the npc did independent research to make a new spell.


Word casters can change the elements of their blasts with relative ease, but I doubt that you want to learn an entirely new system for this one NPC.

RPG Superstar 2012 Top 8

I'll second the wordcasting recommendation. I'm playing a wordcasting Magus right now who is super fun. It's not too tricky a proposition even if you've not played it before, especially if you're going mainly for spellstriking type spells.

Plus there's the small but fun advantage of having fire-damage dealing cantrips for spellstrike purposes. That way you can keep the firey sword going all day long even as a level 1 Magus. What's not to love!


Either solution will work, I may look into some 3.x materials as well to see if there is some spell out there that I missed.


...my mind skipped a word in the title. And here I was going to suggest putting a water kinetcist on the SEXY CALENDAR because his main form of attack is literally a firehose.

I would totally love a fire department made up of hydros. They can walk through the sky, they can blast across the city with ride the blast, they can floud your house in a tsunami...


You can also pick up the feat [Energy Mastery](http://www.d20pfsrd.com/feats/item-mastery-feats/energy-mastery-item-maste ry).

That fighter archetype trades out all your bonus feats except for levels 4, 6, and 18 to get some spellcasting. This gets you no special abilities beyond the casting itself, so you're a full BAB dude with one-handed martial weapon proficiency. On the other hand, you could just be a full magus.


This guy's partial role is to soak damage, magi are also more fun than I want this NPC to be.

Unlike a PC, this character needs to be all mechanical gimmick and bland so he blends in, but doesn't take the spotlight.
I'm also considering going Elf, and just skipping all the fire nonsense.

RPG Superstar 2012 Top 32

is there anywhere online where that archetype is current viewable? i know its not on d20pfsrd or the archives of nethys yet...


I'm not sure if I could post it without getting in trouble.

Perhaps Chris or some other mod could chime in and let me know if it's safe to share.

Unfortunately I don't think summoning Chris works like that. QUICK! SOMEONE SAY SOMETHING OFFENSIVE!!!!!


master_marshmallow wrote:

I'm not sure if I could post it without getting in trouble.

Perhaps Chris or some other mod could chime in and let me know if it's safe to share.

Unfortunately I don't think summoning Chris works like that. QUICK! SOMEONE SAY SOMETHING OFFENSIVE!!!!!

I believe the general rule for when you can publically post content is either 1-2 weeks after the public release (when non-subscribers can start buying it).

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