
Marigold Hazeman |

Howdy folks! So, Changelings are by far one of my favorite races, mainly because I like the flavor of them. I am also quite the fan of the Annis-born trait, Hulking Changeling. For those of you who don't know it off the top of your head, Hulking Changeling gives you a +1 trait bonus to damage for all melee attacks. I know it's nothing earth-shattering, but it still seems like a nice little incentive to build a melee-based changeling.
However, there's one little problem with that: The changeling stat array. -2 constitution, along with a +2 to wisdom and charisma/intelligence make being a melee changeling... less than optimal. However, I for one merely view this as a challenge to be overcome, which led to this lovely little girl! So, in short, I'd like to see how other people have risen to the challenge, and what you guys have done to best utilize the trait.

scootalol |
2 people marked this as a favorite. |

well, it's +2 Cha, +2 Wis / Int, for what it's worth.
Hulking changeling is good for any "striker" character, really. +1 damage really never goes amiss.
Personally I rather like a changeling rogue / Investigator, especially at low-level play. Both classes can have a hard time really "working" before thei combat abilities start piling on. The changeling though, gives you two 1d4 natural attacks, +1 damage to all melee, and +1 natural Armor.
Probably worksb est on the Investigator, since changelings can boost their core stat, and 'gators have the weaker starting combat ability of the two classes.