| 4mb4r4b4 |
Hi Board,
I'll soon start a KingMaker game, and I'd like to play, as usual, a wizard.
In this case my idea is to play a Wizard Binder, making use of the Planar Binding line of spells.
All Paizo products are legit, but no 3rd part.
I'd like to collect you idea and suggestion about building, feat, class, archetype, equipment and so on.
Thank you :)
| avr |
Sounds like overkill for kingmaker.
If you want to do this anyway you might consider an occultist archetyped arcanist. Various summoning stuff, just half a step away from the wizard class, some early motivation to get the charisma you'll find useful for the actual planar binding.
Douglas Muir 406 has some threads where he discusses planar binding. Here's one, here's another, I think he had at least a couple more.
| Douglas Muir 406 |
Why do you think is overkill?
Kingmaker is a great AP -- one of the best. And it's a lot of fun to play. HOWEVER... it's notorious for being the most "15 minute adventuring day" of all the APs. (I don't think that's a spoiler; this has been discussed for years.) There are relatively few protracted dungeon crawls, and lots of done-in-one encounters where you have plenty of time to rest up before the next thing. So it's not normally an AP where you have to crank up the firepower. This annoys some people; others like it because they can try different sorts of PCs.
HOWEVER(2)... your DM may adjust the settings -- many DMs do, especially ones who have run Kingmaker before. Also, even if your DM plays it straight as written, there are still lots of things for a Diabolist (or other planar binder character) to do. Calling devils isn't only about increasing your party's combat power! There are many other things you can use them for, especially at higher levels. Also, role-playing a Lawful Evil character in Kingmaker could be all kinds of fun: we will conquer this wilderness, bring law and order, and raise a mighty cathedral to Asmodeus on the bones of our defeated foes!
I already read Douglas Muir 406's threads, also the ones about Diabolist PrC that I really like as flavour, and for the Imp companion.
Well, thanks for the kinds words. I'm planning an update soon with the new Cheliax material. (Nothing huge or game changing, just a couple of new feats and traits and such.)
My first idea was to couple the Infernal Binder Wizard School with the Diabolist PrC, so to have 2 Imps.
Google "Two-imp debuff" on this forum. If you're feeling whimsical...
cheers,
Doug M.
| 4mb4r4b4 |
Hi Douglas, thank you for you reply.
I was thinking to play a Lawful neutral Diabolist, but in fact this will depend from the alignment of the other players.
Well, I'm really curious about this Celiax material, in fact i started this thread because for sure there are some new things that I missed somewhere.
I'll look for the "Two-imp debuff".
EDIT
"Two-imp debuff". Read it.
Well, I was just wondering what I can do with my Imp companion.
I just have a concern about the sentence "And then have each imp take Skill Focus (Intimidate)".
How do you will have your familiar take this feat?
| Douglas Muir 406 |
Hi
Well, I'm really curious about this Celiax material, in fact i started this thread because for sure there are some new things that I missed somewhere.
I'll post it on the Guide to the Diabolist thread sometime in the next few days.
I just have a concern about the sentence "And then have each imp take Skill Focus (Intimidate)".
How do you will have your familiar take this feat?
Under RAW familiars don't get feats as they advance. However, a DM could allow you to retrain an existing feat.
Doug M.
| Douglas Muir 406 |
Well, I'm really curious about this Celiax material, in fact i started this thread because for sure there are some new things that I missed somewhere.
Checking, all I have so far is some stuff from Agents of Evil.
Otherworldly Influence (story feat)
Overachiever (story feat)
Wretched Curator (story feat)
Traits: For The Money
Spells: Detect Fiendish Presence, Devil Snare
Alternate Racial Trait: Champion of Dark Powers (Drow)
-- I would not call any of these particularly important. Put another way, in the Guide I wouldn't mark any of them higher than green. Right now I'm waiting for Arcane Anthology (out in two weeks); I'll probably buy that and flip through it to see if it has anything worth adding to the Guide. But for now, I'd say the current version (that's the one I posted here back in October) is still good.
Doug M.