Need help picking a character's class


Advice


I'd like to build an effective character who is mostly a warrior-type but with some arcane spellcasting, likely for buffing. I'm having a hard time deciding which class(es) to go with. I'd prefer to have intelligence based spellcasting than charisma, both to fit the archetype of mages being intelligent and because my real life lack of charisma makes roleplaying a charismatic character rather difficult. I've looked at the magus already, but they focus a bit much on the magic side of things for my tastes. Maybe a fighter/magus combo though? Possibly slayer/magus? I'm not really sure.

The character is starting at level 1, but I'd like to have some idea of where I'm going before deciding on the first class. The only thing I've settled on for this character for sure is that he can make good use of a sword and has just enough magic to be able to call himself a mage. I haven't been having much luck coming up with ideas yet, any help would be appreciated.


Well if you want a single class, then bloodrager though a charisma based spellcaster, it is a hybrid class of sorcerer and barbarian.

You gain bonuses while raging, many of which are based on your bloodline. You also can hit hard.


Inspired blade swashbuckler/kensai magus can work pretty well, and has more of a martial feel than a typical magus.


Third party allowed? If so check out the Battle Scion from New Paths Compendium. Into based arcane caster with a sword and a d10 hit die.


Artifix wrote:
Well if you want a single class, then [url=http://www.d20pfsrd.com/classes/hybrid-classes/bloodrager] though a charisma based spellcaster, is a hybrid class of sorcerer and barbarian.

Yeah, the Bloodrager looks pretty cool. Worth keeping in mind, for sure, though I think I'll keep looking around for a bit since I'm not a huge fan of the rage ability. Thanks for the idea though.


Avoron wrote:
Inspired blade swashbuckler/kensai magus can work pretty well, and has more of a martial feel than a typical magus.

I probably should have said this sooner, but I was thinking more of an edged sword than a rapier, sorry. Looks like a neat combo though, I may use that for the pirate campaign one of our group members has planned down the road. I'll look into the kensai archetype though, thanks.


zauriel56 wrote:
Third party allowed? If so check out the Battle Scion from New Paths Compendium. Into based arcane caster with a sword and a d10 hit die.

I'll have to ask, but it should be. My GM is usually pretty laid back about 3rd party stuff. That sounds a lot like what I'm looking for, thanks. I'll have to check it out.


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You could go kensai or myrmidarch magus. Both archetypes give up some spellcasting capability in order to be more 'warrior-like'.


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Magus, Arcane Duelist Bard, and Bloodrager are all good options. If you want to seem more martial, pick up Magus spells like Bladed Dash and True Strike- things that seem like martial abilities.

Silver Crusade

There's also the Occultist:
http://www.d20pfsrd.com/occult-adventures/occult-classes/occultist
Martial weapon proficiency, heavy armour if you take the Battle Host archetype, and intelligence-based casting.


I'd second the Occultist recommendation. It's definitely more "use magic to buff up your weapon" than "use your weapon to make your magic hurt more" like what the Magus is. I don't think Battle Host is terribly worth it just because you're giving up a ton of versatility for pretty marginal gain, but if you want to hyper-focus on the combat aspect then it does what it says it does.


Phformian wrote:
Avoron wrote:
Inspired blade swashbuckler/kensai magus can work pretty well, and has more of a martial feel than a typical magus.
I probably should have said this sooner, but I was thinking more of an edged sword than a rapier, sorry. Looks like a neat combo though, I may use that for the pirate campaign one of our group members has planned down the road. I'll look into the kensai archetype though, thanks.

Well, how about a scimitar instead of Rapier?

Maybe you should tell us more about the kind of fighting style you would like to have. We could drown you in our sea of knowledge. Perhaps you should pull out your compass and charts.

How about using 2 Kukris and be a Warpriest? You do Sacred Weapon Damage instead of regular weapon damage, so 1d6/1d6 for starters. Then take advantage of the big Threat Range and take Teamwork Feats like Seize the Moment or Outflank and give and get Attacks of Opportunity whenever you Crit. Then when your BAB is high enough, take Improved Crit, Crit Focus, and some other nasty Crit Focus Feat like Bleeding Crit and really deliver pain.


So I've had a chance to look into the Battle Scion, and I think that is what I was looking for. Sorry for how vague the initial post was, and thanks everyone for giving lots of great ideas anyways.


In the case that your DM doesn't approve 3rd party classes - have you considered the skald?

He's basically a barbarian (raging warrior) that has minor buffing spell casting and can even grant allies special rage powers. While it is a charisma caster, you don't need high charisma to play one. If you focus your spell selection on ones that are buffing the party or just don't have saves, you could get by with a 12 Charisma through 7th level. By that point, picking up a +4 headband is super cheap, and will allow you access to all of the class's spells (since it only has access to 6th level spells).

This allows plenty of point buy points to invest in Strength, with decent stats in Con & Int as well... You don't need amazing wisdom, since you have a strong will save through the class progression.

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