| FalcoDude |
Hi there!
I will begin by saying that me and my friends are having a blast with the mythic rule sets, albeit not without some hurdles and obstacles here and there.
Case in point : a 3rd tier trickster ability has come up quite a few times at my table.Now, one of my players wanted to take that at some point but I shot down his interpretation of the thing and this kinda....just ended there.
He wasn't very happy about it so I decided to give him the benefit of the doubt and I thought I'd ask here.
Vanishing Move (Su)
When you wish to not be seen, you aren't. As a swift action, you can make yourself invisible until the end of your turn. This effect ends if you do anything other than move.
If you expend one use of mythic power when using this ability, it instead acts as greater invisibility using double your tier as your caster level.
Pretty straightforward in combat, but what about out of combat?
Our issue is with the constant part of the ability.
The only thing we could agree with is that this is poorly written.
His take on it: you have a constant (su) invisibility effect on you.
My take on it: you blink in and out of sight every 6 seconds.
I think his idea makes more sense, but as per what I read here it should be akin to some kinda blur/blink effect with perks.
I would love some input on this.
Also does someone have any other example of similar phrasings?
| FalcoDude |
To help: Get the Mythic Mania books. They make the system significantly better.
If you're taking a Swift Action every round, you're constantly blinking in and out - it's not a permanent effect, it's something you have to constantly refresh.
Oh damn.
I totally had no idea these existed.I am just searching info here and there but these look really promising.
Thanks for pointing them out!
Getting back in topic i have to admit i didn't think of that,
I guess you do need to spend a swift action.
Maybe I could try and push that angle and see if my friend agrees.
Problem is, of course, he is gonna ask me how much effort a Swift action is.
| Xethik |
Flicker. The effect lasts until the end of your turn so you could not activate it until the next round. Obviously that has to be abstracted into out of combat terms buuut there will always be a gap of "not your turn".
I thought there was another invis power that was a standard but lasted longer... I don't see it though so I must be making things up.
| GM Rednal |
The Mythic Mania books are great. XD Among other things, the Hero's Handbook has a section discussion potential problems of the system - and offering solutions to make things more fun for everyone. That's the most important book - followed by the Spell Compendium (for casters) and the Monster Manual (for GMs).
A Swift action is a small but actual amount of effort, less than a Move Action or Standard Action, but definitely more than a Free Action. Imagine, oh, lifting a weight every six seconds for the entire day. That's what constantly using an ability of this nature would probably be like. XD There's a time you're going up, there's a time you're going down, and there's a brief pause between each one where you flicker...
| FalcoDude |
A Swift action is a small but actual amount of effort, less than a Move Action or Standard Action, but definitely more than a Free Action. Imagine, oh, lifting a weight every six seconds for the entire day. That's what constantly using an ability of this nature would probably be like. XD There's a time you're going up, there's a time you're going down, and there's a brief pause between each one where you flicker...
Yes! I just checked the definitions.
Swift actions are (duh) swift but not effortless since they "represent a larger expenditure of effort than a free action".Now my mind is at ease and I believe I have enough ammo to convince my player....maybe (he is that kinda guy).
Thank you guys for the help!
P.S.:
Btw I'm definitively checking out those Mania books now, they sound awesome.Too bad my wallet is still recovering from the holidays (ouch).
| Bob Bob Bob |
Vanishing Move (Su)When you wish to not be seen, you aren't. As a swift action, you can make yourself invisible until the end of your turn. This effect ends if you do anything other than move.
If you expend one use of mythic power when using this ability, it instead acts as greater invisibility using double your tier as your caster level.
Swift action means you have to start it on your turn. Bolded portion literally says it ends when your turn does. So yeah, it's off anytime it's not your turn (unless you blow mythic power on it, of course, but then it's a different spell and lasts longer).