| DaemonAngel |
When things get scary or bad, some people tend to leave the location in question (in this case Kintargo). They may not leave the Provence entirely, just head for the rural areas.
I've been thinking a incorporating a refugee aspect. Not sure how to do it though. What would it reflect and effect play down the road (no pun intended)? The actions of the PCs or the city regime? Both?
Thoughts?