Refugees: City Residents leaving


Hell's Rebels


When things get scary or bad, some people tend to leave the location in question (in this case Kintargo). They may not leave the Provence entirely, just head for the rural areas.

I've been thinking a incorporating a refugee aspect. Not sure how to do it though. What would it reflect and effect play down the road (no pun intended)? The actions of the PCs or the city regime? Both?

Thoughts?

Shadow Lodge

There exists a mechanism for this - the declining population counter in the Rebellion rules represents not only deaths, but exiles and emigres as well. Do you want ways to flesh that out more? Because if/when the PCs leave Kintargo you can simply have them encounter groups of refugees.


Should take another look at that counter. Thanks.

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