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prepping to run these today and had a question come up that Ive not had before with these 2 - and Ive run them both at least twice before
doubling up on pregens
in Serpents Rise I would absolutely say no due to the way the scenario is written and and the story behind it
but True dragons is a bit different and TECHICNACLY I could see it as possible ... my Gut says no ... but there is some logicality to it
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I don't recall any specific prohibitions, but it has been clarified that you CANNOT run a 7 player table of these scenarios. As such, I would say no doubling of pregens, especially in 6-98.
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I don't recall any specific prohibitions, but it has been clarified that you CANNOT run a 7 player table of these scenarios. As such, I would say no doubling of pregens, especially in 6-98.
ya I hadn't seen the clarification part but that's the way Ive been running it as is
like I said I could see 6-99 being able to without breaking things Too badly ... but 6-98 would truly destroy the story
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I strongly recommend against running duplicates of a particular pregenerated character during these adventures. I'm not strictly prohibiting it because I'm trusting a many-star GM to judge whether having a duplicate PC would be the right choice for whatever reason.
As you noted, #6–98 relies very heavily on the story elements, skill sets, and faction missions of the first four characters, and the magus and brawler are still very valuable contributors to the story. #6–99 is less dependent on exactly which pregens the players choose, but they're also designed in such a way as to allow each one special time in the spotlight. Doubling up means having to split that spotlight time and possibly lacking a key skill.