New pc advice... Any suggestions for a shifting blade fighter?


Advice


Hi All,

I want to make blade wielding gehost/demon/monster hunter who van shape into a tiger at will... Any suggestions?

I was thinking multi class Druid/ranger with shaping focus and shifting hunter feats.. But flavour wise I prefere an inquisitor... But he can't tiger shape... So maybe I could create a new race... A tiger-kitsune like race? I prefere to use paizo products and official rules.. Great 3rd party is also doable but less preferred. The focus of the pc are: blade fighting 1-2 handed...,with shifting in a tiger form:.?

I'm curious to read your suggestions!


As far as race goes, a rakshasha-spawn tiefling might fit the bill.

Scarab Sages

Catfolk Nimble Guardian monk with Asetic Style using a monk weapon.


That's more of an humanoid tiger shape? I'm looking for a real tiger :-) maybe play a natural weretiger?

Scarab Sages

Read the nimble guardian archetype. It allows wildshape to a large cat as a ki power.


Speaking as an unapologetic minmaxer, I would recommend forgetting about the sword and developing your fighting prowess as a Tiger. What kind of Tiger ru turning into? Can you turn into a Dire Tiger? With 4 levels in Druid + the Shaping Focus Feat, you can by level 6.

I favor Human. Take the Improved Natural Attack Feat, and you will up your damage. Take Martial Versatility so you can apply INA to your Bite. Take levels in Warpriest, Weapon Focus, and Martial Versatility Weapon Focus, so you can apply Sacred Weapon Damage and the Destruction Blessing to all your natural attacks.

Take a level in White Haired Witch, and you get another Natural Attack.

Cast the Iron Beard Spell, and you get another Natural Attack.

Acquire a Helm of the Mammoth Lord, and you get another Natural Attack.

Acuire a Tentacle Cloak, and you get 2 more Natural Attacks.

So, 1 level in Warpriest gives a base damage of 1d6. Dire Tigers are Large, so that brings it up to 1d8. Improved Natural Attack raises it to 2d6, and we're up to 2 Claws, 1 Bite, 2 Claws (rake), Hair, Beard, Gore, so 8 attack/round, all with a base damage of 2d6. I have other ideas to make this even scarier.

Who needs a sword?


Cool options and original!! Not for me though... The guardian feline feature is perfect! Whis this was part of archtype..


Take a look at the Bodyguard Feat. That works great with the Defensive Aid Nimble Guardian Class Ability. Then, if you dip 1 level in Cavalier, you can take the Paired Opportunist Feat along with the Tactician Class Ability and grant Attacks of Opportunities to your allies whenever they are attacked.

As a Large Tiger, you have Reach with your Natural Attacks. In humanoid form, you can use a Reach Weapon. With a level in Cavalier, you have a wide variety of choices: any martial weapon, Lucerne Hammer is nice, or you might use some Monk Weapon with Reach, like a double, chained kama or Kusarigama: very stylin' choice for a kung-fu cat.

You might take a look at other Archetypes that you can take at the same time as Nimble Guardian, maybe one that doesn't get Flurry of Blows. In Tiger Form, you already get 5 Attacks/round that you can't use in conjunction with FoB. In Humanoid form, you might have 2 Claws which you also can't use with FoB. Take 2 Weapon Fighting, and you get 2 Unarmed Strikes and 2-5 Natural Attacks, and there are easy ways to get more. You'll be level 12 before FoB gets you that high. Your GM might require you to take Multiattack, but that's not so bad.

Take a look at the Feral Combat Training Feat. It was recently errata'd, making it so you can't apply Monk Unarmed Strike Damage Cannot be applied to your Natural Attacks, but it is possible your GM is using the old rules, which were FAQ'd specifically to allow MUSD to be applied to your natural attacks, which would then size up as you become a large tiger. If you can't, there are other ways to boost your Natural Attack damage. But those require more multiclassing and a much more complicated character, such as taking levels in Warpriest to apply Sacred Weapon Damage to your Natural Attacks. It might be reasonable to bargain with your GM to allow you to take the old version of Feral Combat Training so that you can have a simpler character. No harm in asking, anyway.

Catfolk can get Scent as a Racial Trait. If you get Blind Fighting, your character will be very effective when Blinded. If the whole party goes in on this, you can make Blindness part of the whole party's strategy: whenever you are fighting almost anybody--sighted-opponents--one of you sets off a Pyrotechnics Spell or opens an Eversmoking Bottle. It's devastating to be the only one in the room who can see in the smoke.

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No one's mentioned Skinwalkers? There's even a weretiger variant, which sounds like exactly what the OP is looking for.


Crimlock NL wrote:

Hi All,

I want to make blade wielding gehost/demon/monster hunter who van shape into a tiger at will... Any suggestions?

I was thinking multi class Druid/ranger with shaping focus and shifting hunter feats.. But flavour wise I prefere an inquisitor... But he can't tiger shape... So maybe I could create a new race... A tiger-kitsune like race? I prefere to use paizo products and official rules.. Great 3rd party is also doable but less preferred. The focus of the pc are: blade fighting 1-2 handed...,with shifting in a tiger form:.?

I'm curious to read your suggestions!

Why not Druid/ranger with VMC inquisitor?


@ Scott... The tiger build you made is awesome... Its not what i want to play but still enjoyed reading it :-)

I always appreciatie all feedback! If it's not what I'm looking for right now maybe I can help someone else in the future :-)

Skinwalker is great but it does not allow the an animal tiger form... Just the humanoid form... :-( wished they had included it to have a cool easier option to play a weretiger..

What is VMC? Haven't heard it before :-s


Crimlock NL wrote:
@ Scott... The tiger build you made is awesome... Its not what i want to play but still enjoyed reading it :-)

Thanks, but I didn't actually offer a build, just suggestions based on what you said you want: a Catfolk Monk Archetype that can turn into Tigers. I was just suggesting ways for you to develop your Tiger attacks. Why else turn into a Tiger?

Could you perhaps tell us more about what effects you want to achieve with your Catfolk Nimble Guardian?


I never said cat folk ;-) that was a suggestion from someone. I prefere human/elf.

The character is like a witcher, but trade elemental magic for shaping into a tiger. For combat and utility... Mainly flavour...

Scarab Sages

Well, if you don't want to be a catfolk, be a human, take Racial Heritage: catfolk, and be a Nimble Guardian Monk.

The Monk Archtype is awesome for what you want.

Grand Lodge

Feral Hunter works.


Crimlock NL wrote:

I never said cat folk ;-) that was a suggestion from someone. I prefere human/elf.

The character is like a witcher, but trade elemental magic for shaping into a tiger. For combat and utility... Mainly flavour...

I was reviewing the last few posts, and I see I misunderstood what you said.

Imbicatus suggested Catfolk Nimble Guardian, and you said, "guardian feline feature is perfect!" That's why I was confused.

What is a witcher?


Feral hunter wasn't very good I heard.. Am I wrong? Druid ranger build was better...

I meant the witcher from the books and the video game, Gerald of rivia :-)


@ Scott: a skinwalker nimble guardian monk racial heritage catfolk would be pretty good with all those natural attacks suggested in your first post :-) I'm really set on using a blade however ;-)

Scarab Sages

You can't take racial heritage as a skinwalker, it's a human only feat.


Crimlock NL wrote:
@ Scott: a skinwalker nimble guardian monk racial heritage catfolk would be pretty good with all those natural attacks suggested in your first post :-) I'm really set on using a blade however ;-)

A lot of people like Rapiers, Falcatas, and Katanas because they love Critting. I'm more of an instinct to just go for the damage and use a Bastard Sword or a Dwarven Waraxe, which is just like a Bastard Sword, but it's an Axe. But rather than spend my bonus Human Feat on Exotic Weapon Proficiency, I'd just be a Tengu or Dwarf.

If I wanted a Critting Build, I'd use 2 Kukri daggers and take levels in Warprist, substituting Sacred Weapon Damage for the Kukri's usual 1d4, taking Crit Focus, Seize the Moment, and Improved Crit as soon as I can.

You mentioned Elf. Elven Curved Blade is not a terrible option. I think Greatsword can be nice, too.

I also like the Pike and Shield option of the Phalanx Soldier Archetype, but you said swords and blades, so swords and blades.


VMC :)


Vmc... Thanks :-) The essence for me in the inquisitor is also in the spells.. These help in battling the supernatural, the VMC inquisitor doesn't have that...

So far I see 3 options for a pc with tiger-wildshape: Druid/ranger, feral hunter or the human monk... I still have trouble finding the best demon:ghost/supernatural/monster hunter with a long/badterd/curved elven/other? blade... What class and what blade is best?


Crimlock NL wrote:

Vmc... Thanks :-) The essence for me in the inquisitor is also in the spells.. These help in battling the supernatural, the VMC inquisitor doesn't have that...

So far I see 3 options for a pc with tiger-wildshape: Druid/ranger, feral hunter or the human monk... I still have trouble finding the best demon:ghost/supernatural/monster hunter with a long/badterd/curved elven/other? blade... What class and what blade is best?

You could be a human fighter and have your armor Glamored so that while you wear it, you look like a tiger or find some other kind of magic item that makes you look like a tiger. Perhaps you can play a Magus of any race and glamor yourself in any number of ways to look like a tiger. Since you don't have any interest in developing Natural Attacks, what does it matter how you get your tiger form or whether it really is a polymorph or just an illusion, a race ability, a class ability, a magic item, or a spell?

As to what kind of sword, there are a whole lot of options, and which you want has a lot to do with your personal preferences more than objectively which is better.

Do you want to use 2 swords? Sword and Shield? 1 big sword in both hands? A sword in 1 hand and the other hand empty? Do you want to go with high base damage; do you want to go for Critical Hits, or do you want some other effect altogether? Maybe you would like to work in some kind of Combat Maneuver, throwing capability or magic spells along with your sword attacks. How about collecting Attacks of Opportunity? If you are using sword and shield, how about axe and shield, halberd and shield, or hammer and shield? How about hammer and sickle and then you could be the Soviet Union? What do you want your character to do in battle: run around the outskirts picking people off? Front and center, pushing forward? Penetrating behind enemy lines surgically striking? Specialized in attacking mulitple opponents or single opponents? How about ranged capabilities?

Based on these choices, one might have very different recommendations as to how to build your character.


Just found out about this one: Wayfinder #13, the options in the "Under a Hunter’s Moon", Animal Shape and Improved Animal Shape feats....

Guess ill be playing a skinwalker tiger with these feats :-D

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