Ideas for sorcerer emergence...


Rise of the Runelords


Hi all,
I have a player with a half-orc barbarian/sorcerer. His mother was an elf who was kidnapped and raped by an orc war chief.
Anyway, this character just leveled up to level 2 and her sorcerer powers are starting to manifest. I really want to play up the confusion this leads to for the character.
I have been working out some things but I was wondering if anyone out there has some good ideas for Sandpoint specific ways I can have the character's manifesting powers affect things? They're still in the Local Heroes portion of Burnt Offerings.


Well, what spells did he choose? You should play that up.

Liberty's Edge

Perhaps your character feels drawn to a place significant for your sorcerous heritage. Like the nearest dragon or a sacred forest

Dark Archive

Pathfinder Adventure Path Subscriber

What's the character's bloodline? That would influence my decision heavily.


He took the destined bloodline and his spells are: detect magic, ray of frost, mage hand, ghost sound, magic missile and color spray.


There are some 'deaths'... have her forsee some clue about them?

Dark Archive

Pathfinder Adventure Path Subscriber

Well, assuming that his destiny is to defeat Karzoug, maybe he will start having dreams about the Sihedron long before they would encounter anything overtly Thassilonian. Visions of the runewell beneath Sandpoint bubbling over, and long-limbed monstrosities forming from where the liquid splashes out. And the recurring vision of an emerging evil power to the north, ancient and terrible, reaching its influence over all of Varisia.

And then they go out and fight a boar with Aldern.

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