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I'm making a Rogue who casts melee touch SLAs and then makes touch attacks with Deliquescent Gloves to gain Sneak Attack. I was planning to go for Feint, but it appears that won't work.
Feint makes the target lose Dex to AC. Casting Spells provokes AoOs. I thought Feint made them Flat-Footed, but apparently not.
Is there any way of casting these Spell-like Abilities without provoking?
One way I thought of is to somehow cast in the middle of my movement, and use Canny Tumble to gain SA. If that's somehow possible, tell me please!
Slow Reactions could work if I attack normally first, then cast afterwards. That isn't preferable; I would rather do the opposite.

Dragonchess Player |

Make a concentration check to "cast" defensively: DC 15 + double spell level.
The rogue's check modifier is "caster" (i.e., rogue; assuming the Minor or Major Magic rogue talent) level + casting ability score modifier (Int for the rogue talents).

Gisher |

Gisher wrote:The standard technique is to cast while out of range of attacks, move, then deliver the touch.What if I've done that the first round, then want to do it again? I can't cast then ready an action to touch.
Yeah it's limited. I usually play a Magus so I have other options. Of course the gloves still work even if you aren't holding a charge.

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Covert Operator wrote:Yeah it's limited. I usually play a Magus so I have other options. Of course the gloves still work even if you aren't holding a charge.Gisher wrote:The standard technique is to cast while out of range of attacks, move, then deliver the touch.What if I've done that the first round, then want to do it again? I can't cast then ready an action to touch.
Thanks for the help!

jimibones83 |

Gisher wrote:The standard technique is to cast while out of range of attacks, move, then deliver the touch.What if I've done that the first round, then want to do it again? I can't cast then ready an action to touch.
Yes, but you'll have to cast defensively by succeeding at a concentration check. You don't have to ready an action to touch though, you can do it the same round. You can ready to touch if you want to, but don't have to.

Braingamer |

vorpaljesus wrote:Yes you can, and since they're simulating a spell, they do indeed have levelsDo you have a reference for that? Because I entirely don't believe that, nor have I ever played that way.
Usually, a spell-like ability works just like the spell of that name. A spell-like ability has no verbal, somatic, or material component, nor does it require a focus. The user activates it mentally. Armor never affects a spell-like ability's use, even if the ability resembles an arcane spell with a somatic component.
A spell-like ability has a casting time of 1 standard action unless noted otherwise in the ability or spell description. In all other ways, a spell-like ability functions just like a spell.
(Link)
Emphasis mine. I'm pretty sure it's this line that lets you cast them defensively - it acts as a regular spell. Spells can be cast defensively.
They make sure that all spell-like abilities have spell levels with a clause shortly after:
If a character class grants a spell-like ability that is not based on an actual spell, the ability's effective spell level is equal to the highest-level class spell the character can cast, and is cast at the class level the ability is granted.
Otherwise, it has the same spell level as the normal spell does - an aasimar with daylight casts it as a level 3 spell.