[Frog God Games] Free Module Rogues in Remballo Posted


Product Discussion

Swords and Wizardry Lead Developer, Frog God Games

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The free module Rogues in Remballo is now live, and at step one of distribution!

Step One is availability to backers of the Borderland Provinces Kickstarter in a backer-only update. All three versions (PFRPG, 5e, and Swords & Wizardry) can be downloaded from the link in the update. Please don't share the link -- this is a way of spreading out the load on the servers so we don't have a server crash like we did with Wizard's Amulet.

Step Two is general availability. The module will be made generally available tomorrow on on the Kickstarter page for non-backers to download.

Downloading does require putting in some customer information so you can get the link emailed to you, but I think all you are required to input is an email address.
Matt


Thanks for the heads up and the free module Matthew1

I will check it out once it is live at Step Two.

Swords and Wizardry Lead Developer, Frog God Games

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We are now at step 2 -- anyone can now get the module, not just backers.
The link is on the Kickstarter page, on the left, scroll down slightly.

Liberty's Edge

Methinks the server may be having issues anyway. :P

Dark Archive

any chance of unlabeled maps?

Swords and Wizardry Lead Developer, Frog God Games

lastgrasp wrote:
any chance of unlabeled maps?

It contains unlabeled player maps. There are numbers on it -- these denote the height of the building, which is an important shortcut if the characters are going to use rooftops. Those numbers are not keys to locations.

I don't think we have an unlabeled map of one of the relevant areas (avoiding a spoiler by being a bit vague). I will check on this, but no guarantees.


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Wow. I know it is soon to say this having just turned the last page, but my strong first impression is that this little adventure is one of the best examples of adventure module writing I think I have read in the modern era, full stop.

It has that gygaxian detail thing I love from the old classics, but manages to strike a balance so that none of the detail is wasted. The author somehow also includes a strong story/plot element that will satisfy the expectations of modern gamers, all without taking any agency away from the players, as narrative elements in adventures can do.

In my view this is a future classic and a turnkey piece of adventure module writing.


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@Grimmy: I concur. There are not many modules of this quality around, much less free ones.


And there's more free stuff to be had. :)

Swords and Wizardry Lead Developer, Frog God Games

Grimmy wrote:

Wow. I know it is soon to say this having just turned the last page, but my strong first impression is that this little adventure is one of the best examples of adventure module writing I think I have read in the modern era, full stop.

It has that gygaxian detail thing I love from the old classics, but manages to strike a balance so that none of the detail is wasted. The author somehow also includes a strong story/plot element that will satisfy the expectations of modern gamers, all without taking any agency away from the players, as narrative elements in adventures can do.

In my view this is a future classic and a turnkey piece of adventure module writing.

Grimmy, if you happen to feel like sharing this thought on facebook with a link to the Kickstarter page, that would be really cool. No pressure. :)

(and, um, for no particular reason at all I'll mention that the link to the Kickstarter is): https://www.kickstarter.com/projects/froggodgames/the-lost-lands-borderland -provinces/description

(in case anyone wants to cut and paste it into a facebook post)

(which will push us toward higher stretch goals)

(just sayin')

:)

RPG Superstar Season 9 Top 8

One of the perks of freelancing is working with amazing talents like Matt (and getting an early peak at awesome work like this!)


Is there a way to get the module without having to register on FGG's website?


Oceanshieldwolf wrote:
Is there a way to get the module without having to register on FGG's website?

It's my understanding that this is the only way Chris can deliver the pdf to you, or rather, send the link.

Swords and Wizardry Lead Developer, Frog God Games

I think all it needs is the email address. We need that to send the link.


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I am actually the last person on earth with no Facebook account but feel free to link or reprint my comment anywhere as you see fit.

Swords and Wizardry Lead Developer, Frog God Games

1 person marked this as a favorite.
Grimmy wrote:
I am actually the last person on earth with no Facebook account but feel free to link or reprint my comment anywhere as you see fit.

LOL, I do know one other person with no facebook account. I have one, but on the other hand I don't have cable TV or a smartphone. :)

I try and approach the world as if it's still the 80s but with Star Trek technology. If my phone can't flip up like a tricorder, it misses the whole point.


One interesting fact of the free module is you have 3 systems to pick from. They are PF, Swords & Wizardry, and 5E.


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I like free stuff.


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Free is nice. Do more.

Swords and Wizardry Lead Developer, Frog God Games

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It was a lot of fun to write. It sort of built outward from the idea of a place where a weird twist of medieval-type law created a sanctuary for potential criminals, and then developed to the tactical question of how it would look and be infiltrated/attacked, and from there to the information gathering, and from there to the details of everything that had cropped up in the thinking process.

Layout and Design, Frog God Games

Has anyone gotten a chance to run the module yet?

Scarab Sages

I'll be running it a week tomorrow but swapped around to a different city (Siwal in Kobold Press' Southlands). The thieves guild and mercantile connections they make are going to be the basis of the parties Corsair antics.

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