| Daniel Karlsson |
Hi!
I just recently bought the Pathfinder Beginner Box from a local store.
I have never, ever played any ttrpg before and I bought it to play with some people who also have zero experience.
I'm trying to build some characters to get a hang of the process, now I've come to building a rogue, and I think I've got most of the basics.
One thing that bothers me though, is that on page 33 in the Hero's handbook, in the equipment box in "Rogue suggestions" it says the following:
"In section H, write +3 in the Armor box. Add +1 to the Dex box."
So, the +3 is quite obvious, the studded leather armor give +3 protection.
But the +1 DEX? I have looked through the armor section and the rogue section and I don't seem to find where the +1 is coming from.
Can someone help me out?
And it would be nice not to just get the answer, but also if I could get a clue for where in the book this information can be found.
Or at least how I calculate it.
For now I just ignored the +1 DEX and just put my ordinary DEX in there.
ratlord
|
Hi!
I just recently bought the Pathfinder Beginner Box from a local store.
I have never, ever played any ttrpg before and I bought it to play with some people who also have zero experience.I'm trying to build some characters to get a hang of the process, now I've come to building a rouge, and I think I've got most of the basics.
One thing that bothers me though, is that on page 33 in the Hero's handbook, in the equipment box in "Rouge suggestions" it says the following:
"In section H, write +3 in the Armor box. Add +1 to the Dex box."
So, the +3 is quite obvious, the studded leather armor give +3 protection.
But the +1 DEX? I have looked through the armor section and the rouge section and I don't seem to find where the +1 is coming from.Can someone help me out?
And it would be nice not to just get the answer, but also if I could get a clue for where in the book this information can be found.
Or at least how I calculate it.For now I just ignored the +1 DEX and just put my ordinary DEX in there.
Hi, and welcome!
While I don't have the book to look at it sounds like you're doing it right by using your own DEX modifier instead of the +1 that is suggested.
Armour Class is calculated by adding the bonus from your armour and the bonus (or penalty) from your DEX to 10. So with studded leather amour and a DEX of 16 (for example) your AC would be the following 10+3(studded leather)+3(DEX modifier)=16
Hope that this helps!
| Daniel Karlsson |
Oh, sudden thought, in the suggestions section does it suggest taking the Dodge feat? If so that might explain the rogue (if you'll forgive the pun) +1. Dodge basically gives you an extra +1 DEX to armour (that's not quite true, but you know for simplicity of explanation and all that).
Yes, it does suggest that!
I had already added it and put the extra +1 in the DEX box.Thought the +1 in the equipment box was something else, but it makes sense now when you mention it.
I better improve my reading skills, I guess. :)
Thank you!
| Daniel Karlsson |
Welcome to the boards Daniel, I think you'll find more people here are like Ratlord than Surly McSpellingNazi. Hope you're enjoying the game!
Thank you!
I've been skimming through the boards and it seems like a nice community you've got here.I'm reading up so I can be the GM for our little party of noobs soon.
We haven't had our first session yet, and so far I have only run through one adventure by myself, both controlling 4 characters and being the GM.
Even though I knew everything that was coming, and skipped role playing, since that would be strange by myself, and I mostly wanted to get a feel of the mechanics anyway, it was mighty fun.
Next purchase will be the core rulebook, the bestiary and bestiary box.