Kill God, Flood Golarion?


Lost Omens Campaign Setting General Discussion


For reasons I can't get into because I don't know who might be reading, I need to completely flood Golarion. To get that much water, I'll need to import it from another plane, possibly using rifts. From what I understand, the largest planar rift was caused by killing a god, so currently I'm exploring that angle. I just need to hammer out the fine details, and I'm woefully undereducated about planar science.

First, how do you know which plane you're opening a hole toward before you kill said god? Is it a matter of astrology or do I need to just kill them all until I find the one I want? Is there another way I haven't considered yet?

My DM is actively encouraging this, but he's super busy writing the plot so I figured I would do the research solo and present the results when I have enough information. Anything you give could be useful. Thank you!


I imagine that killing Gozreh would be your best bet to open a rift to the Plane of Water, or failing that, enslaving the Elemental Lord Kelizandri (a half-brine dragon, half godling) and using his power to force open a rift and keep it open by chugging his life force or something.

Alternatively, you could also gather up every single decanter of endless water, go to the Abyss and recruit countless lvl 1 quasit clerics of X who can cast create water as a cantrip (and don't need to sleep or eat or drink), and start spamming and handing the decanters upside down.


I've heard elsewhere that the direction of the rift opened is usually away from the domain of the god I kill. I'm not sure if it's true but it would mean I would have to kill the god whose domain is whatever's the opposite of water. Thoughts?

Also, enslaving a godling half-dragon into holding open an eternal planar floodgate sounds metal as f*%*.

The third idea seems like it would take a long time, plus I was always under the assumption that summoned water has a time limit on it, but again I might be wrong.


This is a subject that's not really touched on in the canon. I assume the rift and god you're talking about is when Aroden died and the Worldwound opened. Now, I haven't read Wrath of the Righteous, but below is my understanding of the matter, under a spoiler tag because it might be spoilers for said campaign:

WotR spoilers for Worldwound:
Some time ago, Aroden fought the demon lord Deskari in person on Golarion to prevent him from invading the Material plane. When Aroden died, whatever he did to block Deskari came loose, allowing him to open a rift onto Golarion and start a demonic invasion.

That being said, I think just killing a god doesn't automatically open planar rifts, although that's certainly a reasonable interpretation. Really, there's no set data on what happens when gods die. I think your best bet involves the Plane of Water, and while enslaving Kelizandri is pretty cool, it might be easier to do than that. Some kind of artifact may allow it, for example.


Pathfinder Adventure, Rulebook Subscriber

OP: Are you a player or a GM. Because if you area GM, just flood it. I would say, in game, it was rovagogue's falt


There's also the Marid to, and the Kraken in the plane of water. Both groups have enormous power and could probably rend a rift to the material plane. Marids could spam wishes until they get it to work, and the Kraken rule the sahaugin and often steal artifacts from aboleths (and are highly intelligent themselves). I'm the sure the massive sea monsters could help you figure it out.

There's also the NG elemental lord of water that Kelizandri managed to imprison thousands of years ago that you might be able to do something with.

And create water does have a time limit... if it's not added to or consumed. So if you're constantly creating it, it won't go away until you stop casting into your container, which in this case would just be an ocean (because defining a container is extremely easy), and abusing at will cantrips is hilariously easy. Yes it would take awhile, but can you imagine the confusion of people wondering why the ocean levels are rising and it happens to be a billion or so invisible quasits flying over the Ocean spamming 1 cantrip? Hahah.


j b 200 wrote:
OP: Are you a player or a GM. Because if you area GM, just flood it. I would say, in game, it was rovagogue's falt

I am not the GM. He's incredibly busy juggling other games so I decided to do some of the legwork on my own, then give him what I've found.


Yeah in cannon a god's death doesn't necessarily result in planar rupture. Several Azlanti Gods died in Earthfall, and nothing happened of that nature. I'd have to read the worldwound book again but I don't think Aroden's death ruptured the opening, rather it was a fortuous coincidence and the work of a high level witch in service to Deskari.


Pathfinder Adventure, Rulebook Subscriber

Aroden's death did not cause the rupture, it was created by a powerful ritual cast by Areelu Vorlesh. It is *possible* that Aroden's death and the opening of the worldwound (completion of the ritual) happening at the same time is just a coincidence OR are actually linked. Since we don't (and likely never will) know exactly how Aroden died, we can't really know if that is what caused or allowed the WW to exist.

A counter example would be the death of two gods during the fall of the starstone. No planar rift (that we know of)opened when that occurred.

Grand Lodge

ScallyCap wrote:

For reasons I can't get into because I don't know who might be reading, I need to completely flood Golarion. To get that much water, I'll need to import it from another plane, possibly using rifts. From what I understand, the largest planar rift was caused by killing a god, so currently I'm exploring that angle. I just need to hammer out the fine details, and I'm woefully undereducated about planar science.

Actually, opening the Worldwound had nothing to do with godslaying. There was however a lot of work, power and a dose of treachery involved.

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