| Phformian |
Hello everyone. I'm trying to choose the 9th and 11th level feats for a longspear wielding alchemist. My GM has allowed me to select the Tusked race trait from Orcs of Golarion, so I can bite anyone who gets too close.
Here is my character so far (sorry if anything is missing or poorly formatted, I'm fairly new at this):
Arkus: Half-Orc Alchemist 8
Stats
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STR-20
DEX-12
CON-12
INT-14
WIS-10
CHA-7
Feats
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1-Endurance (from Shaman's Apprentice half orc racial trait)
1-Throw Anything (from being an alchemist)
1-Brew Potion (from being an alchemist)
1-Diehard
3-Iron Will
5-Weapon Focus (Longspear)
7-Improved Initiative
Discoveries
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2-Preserve Organs
4-Spontanious Healing
6-Wings
8-Combine Extracts
He's a bit of a glass cannon, so the first few feats and discoveries went towards staying alive. So far I've held off on taking Power Attack because of the 3/4 BAB, but it is one of the feats I'm looking at. I'd like to get Combat Reflexes as well, but with a dex modifier of 1 I'm not sure it's worth it yet. Maybe once I get a belt of dex. Pushing Assault also looks good, to keep enemies in the range of my spear, but I don't have an amulet of mighty fists yet so I don't think I'd often hit with power attack. Finally, I'm a huge fan of Improved Critical, and I'm thinking of taking it for my longspear, I'm just not sure when.
I'm mostly looking for advice on which feats to take next and in what order or if there are any important ones that I'm overlooking, but I'd appreciate any thoughts or suggestions. Thanks.
| Phformian |
Thanks everyone for the suggestions, I really appreciate it.
Combat Reflexes and Power Attack are my recommendations. Remember that Combat Reflexes allows you to make an AOO when you are flat-footed.
I'd completely forgotten about that, good point.
There is ferious focus so your first hit with power attack doesn't take the penalty
Nice, that should definitely help out with my low accuracy.
Extra Discovery is never wasted on an alchemist.
Combat Reflexes though is good even with a dex mod of +1. How often are you going to get 3+ opportunities to make AoOs in a round anyway?
I'll probably take an extra discovery or two later when I have a feat to spare. Maybe fast bombs to get a stronger ranged attack. Good point about combat reflexes, I hadn't thought about it that way.
Ok, so now I'm thinking I'll take Combat Reflexes at 9 and Power Attack at 11, and probably Furious Focus at 13 if I'm still having trouble hitting. Thanks again everyone.