| CECShocktrooper |
So back in one of my early games I GMd, I had a friend who wanted to be "Death's Apprentice," however it proved difficult to pair him up with the party as he was not only obscenely Chaotic Evil, but incredibly overt and was quickly slain by the rest of the party before the second game session was over.
I was thinking of (one of many) a PC concept after I GM and finish my current campaign. Role play is more important to me though viability is also wanted. A PC who's theme revolved around Death and Life, probably going to be ran as a Cleric with maybe the hidden priest archetype.
A very long story here so feel free to skim.
He will have had a person(s) stripped away from him via death, while he and the offenders yet live. He grows to believe there is an order and balance as to what lives and dies, along with when is the right time for things to happen. As such he pursues the power to grant life to those who deserve to continue living but had their lives cut short; or deal death to those who HE deems is necessary, such as those that have plagued mortal existence, like daemons or those who have abused the wretched undead. He has little to no qualms about summoning the undead himself, however he is quick to dispose of/release them when the task is completed. He hopes if he can persevere through his personal quest he can become as powerful as the Grim Reapers themselves, but exercise the proper judgement to take and additionally restore life. His own mortality concerns him, as he realizes that in order to properly perform the role he wishes permanently, he will need to become immortal (and refuses to become a lich, as that would grossly hypocrtical) via some deep magic, or (and incredibly unlikely) become a deity. Lastly he realizes that many may not understand/appreciate his beliefs (to which he has no proper deity, but can agree with ideals on), and so he hides his true intent via personality and hidden actions.
There's more, however I'm sure many of you are quite tired of the read, so my only questions I have regarding this is alignment factor/most beneficial Domains. I have a particular leaning towards being able to summon Minor Reapers and/or True Resurrection by the end.
Thanks for plodding through this post and thanks for any advice!
| Avoron |
How about a psychopomp theme? Their flavor seems to match up really well with what you have going there.
There's a feat and a ring that allow you to summon them, and there's even a psychopomp subdomain.
| CECShocktrooper |
How about a psychopomp theme? Their flavor seems to match up really well with what you have going there.
There's a feat and a ring that allow you to summon them, and there's even a psychopomp subdomain.
Not a bad idea, I looked at that and it definitely looks right up my alley. I guess what's left is to choose the other domain which would be healing. Then even though my character doesn't follow a specific deity, they would technically be under Pharasma.
Which totally works, but I personally think daggers blow and I'm not a fan. Also I wouldn't be able to summon Reapers without breaking my domain. Any way out of that by chance?
| Alric Rahl |
First off who said the Reaper was Chaotic Evil in the first place? I have always seen him as being True Neutral, only doing his Job and judging who deserves Death.
to that effect I created a Reaperesque character a while ago too. He was a Cleric 1/Inquisitor X of Appollyon (you could change this to Urgathoa and still be True Neutral). I chose Negative Energy Channel and went Channel Smite, Channeling Scourge, then took the Trip Feat path. The Judgements work well for boosting Trip. This will still work well with wanting to summon psychopomps, but without access to the healing domain you lack the Life part.
| CECShocktrooper |
First off who said the Reaper was Chaotic Evil in the first place? I have always seen him as being True Neutral, only doing his Job and judging who deserves Death.
As do I, unfortunately Reaper Minors are considered undead, which is pretty taboo for Pharasma* as are all undead. Also there are multiple Grim Reapers from the Negative energy plane. We might gloss* over some of these technicalities but usually we don't.
*Damn phone lol
| CECShocktrooper |
First off who said the Reaper was Chaotic Evil in the first place? I have always seen him as being True Neutral, only doing his Job and judging who deserves Death.
to that effect I created a Reaperesque character a while ago too. He was a Cleric 1/Inquisitor X of Appollyon (you could change this to Urgathoa and still be True Neutral). I chose Negative Energy Channel and went Channel Smite, Channeling Scourge, then took the Trip Feat path. The Judgements work well for boosting Trip. This will still work well with wanting to summon psychopomps, but without access to the healing domain you lack the Life part.
I suppose if I went true neutral though I can achieve the results of both domains. So problem solved thanks for the help!
| Alric Rahl |
Alric Rahl wrote:First off who said the Reaper was Chaotic Evil in the first place? I have always seen him as being True Neutral, only doing his Job and judging who deserves Death.
As do I, unfortunately Reaper Minors are considered undead, which is pretty taboo for Pharasma* as are all undead. Also there are multiple Grim Reapers from the Negative energy plane. We might gloss* over some of these technicalities but usually we don't.
*Damn phone lol
Ya but there is still nothing saying undead have to be evil. it's the necromancer who raised them that was evil. do the sins of the father carry over to the son? they shouldnt but thats the judgemental world we live unfortunately. Lol.
Awesome glad I could help.
| CECShocktrooper |
Ya but there is still nothing saying undead have to be evil. it's the necromancer who raised them that was evil. do the sins of the father carry over to the son? they shouldnt but thats the judgemental world we live unfortunately. Lol.
Awesome glad I could help.
To play devils advocate here, raising the dead in-it-of itself is evil. The caster is committing a heinous act, as well as all the spells raising the dead are categorized as evil. It can be argues the undead themselves aren't evil as they don't have there own motivation (with exceptions of course) to be around, but the being who raised them is committing the act. Even if it weren't evil (which the spells categorized are), as far as Pharasma is concerned, "As the goddess of death and rebirth, she abhors the undead and considers them a perversion."
As a reminder I'm just playing the advocate here, I'm just pointing out the reason as to why I'm choosing her domains, but not 100% her philosophy, ergo why I'm not directly worshiping her with this cleric.
| Morganstern |
I know it might sound odd, but if you guys use the Mythic Adventures rules you could become immortal that way. Could also be used to give yourself the ability to grant spellcasting to your followers and basically become a Demi-God that way.
Aside from that, Warpriest could do what you want if you build towards it, letting you be effective in combat while still retaining some spellcasting abilities (mostly focused towards self-buffing or healing).
| CECShocktrooper |
Wow, I was under the assumption that this character would be true neutral from the very beginning (or maybe lawful/neutral, I guess). I mean, the description given just screams that particular alignment. A chaotic/evil Reaper wouldn't even begin to do the concept justice.
Oh yeah he's pure neutral, but he'll lean towards each alignment a bit at times to accomplish what he needs done. We're just discussing other fluff at this point, which I'm enjoying!
Edit:it was my friend who did the chaotic evil btw
| CECShocktrooper |
I know it might sound odd, but if you guys use the Mythic Adventures rules you could become immortal that way. Could also be used to give yourself the ability to grant spellcasting to your followers and basically become a Demi-God that way.
Aside from that, Warpriest could do what you want if you build towards it, letting you be effective in combat while still retaining some spellcasting abilities (mostly focused towards self-buffing or healing).
I'm sure we'll at some point (probably several times) run mythic. I had glanced at the warpriest, I'll look a bit further at it thanks! My usual go to melee/caster is bloodrager.
| K-kun the Insane |
This is always a fun character to make as each one may have similar stories, but each react in different ways. And if you add restrictions on top of that, you can get some really creative characters.
My example in this case is my 5th level PFS Core Campaign character, Serenity. She is a 3rd level Cleric of Pharasma/2nd level Fighter who wields a masterwork silver scythe. Once she hits 6th level, she'll become a Shadowdancer and by the time she would get her shadow companion, she'll have changed dieties to Urgathoa.
Anyhoo, one thing to watch out for when playing a character centred around death in a goodish party or PFS is evil acts. Some things seem evil but aren't, some seem benign that are evil, and some toe the line. Death Knell is one that seems to shift from time to time.