Rules question: storing a Rod or Wands on Blinkback Belt


Rules Questions

The Exchange

There have been extensive discussion over last few years on the more expedient use of a wand, during movement or in combat. Handy Haversack, allows storage and requires only a move action to retrieve (without Aoo), the wrist sheath-spring allows swift access (but a full round to re-set it). I was wondering if there another thoughts on storage of wands and Rods on a belt of Blinkback belt.

i envision a move action to draw (or a Quick Draw Feat - would speed this up); followed by a standard to activate, then a free action to drop it (then it teleports back into the Blinkbelt at the end of my turn); or a move action to replace into a belt, folds of the robe, Handy Haversack or what not.

Most of the debate seems to be around wether a wand can be classified as a weapon, as one reported being stabbed for 14 points, while confused is a resounding yes. As the Blinkback Belt specifically mentions Melee weapons.

Basically, I like to get a nice smooth quick buff going without it costing me a ton of time. Maybe there is something I have ever looked in the magic gear department, or when the Qadria fire sale was on <G> Suggestions / Comments?

Shadow Lodge RPG Superstar Season 9 Top 8

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Unfortunately, the advice you'll likely hear is to move this discussion over to the rules forum, because you're looking for a rules clarification.

Most PFS GMs are going to give you table variation that will is only going to be unified up by an official response, which is something you could receive from the rules forums, but likely won't get on these boards.

Hope that helps!


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During movement in combat at least got answered a few weeks ago. and its a yes you can draw on the move.

Quick draw specifically calls out that it will not work with wands.

A wand is a weaponlike object. How weapon like it is and when its a weapon and when not... *shrug* table variation. If you bought a blinkback belt for that I'm not going to say no but... dropping wands really isn't a problem unless you wind up having to run away.

A weapon cord sounds like it would work: table variation though.

You could have an unseen servant with a golf bag following you around and collecting them.


Hi.

Sovereign Court

It might work with (some) rods;

CRB wrote:
Physical Description: Rods weigh approximately 5 pounds. They range from 2 feet to 3 feet long and are usually made of iron or some other metal. (Many, as noted in their descriptions, can function as light maces or clubs due to their hardy construction.) These sturdy items have AC 9, 10 hit points, hardness 10, and a break DC of 27

The Exchange

Yea I pretty much just need to out source, the Belt is not do. Right now its the Handy Haversack. Thanks folks

Grand Lodge

Table Variation wrote:
Hi.

You forgot to knock


This item might be useful with just rods or staves.

Liberty's Edge

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The hair I'd split as a GM would be that "dropping" is a free action, but "throwing" is a Standard or part of a Full action. The Blinkback Belt specifically works for weapons drawn and thrown, not drawn and dropped.

Silver Crusade

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Quintin Verassi wrote:
Table Variation wrote:
Hi.

You forgot to knock

Knock, Knock

Who's There:
    EXPLOSIVE RUNES!

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