| Eeza |
So I'm looking to take the Healer's Touch achievement feat and just had a few things I would wish to clarify before I do.
Healer’s Touch (Achievement)
The magic of life flows through your body like a river.Prerequisites: Cure a cumulative total of 1,000 points of damage for other creatures using healing spells. Dealing damage slows progress toward this goal achievement; for every 1 point of damage you deal to another creature, reduce your cumulative healing total by 2.
Benefit: When you cast a healing spell to heal a target other than yourself, the spell is maximized as though using the Maximize Spell effect. This does not increase your casting time for the spell. When you cast a healing spell to damage a target, the spell is not maximized but its saving throw DC increases by +4.
Note: There may be an opposite version of this feat allowing casters using negative energy to heal undead.
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It's ONLY the dice rolls that are maximized correct? So a level 8 oracle casting cure critical wounds which is normally 4d8+8 would be 32+8? Or is the whole spell maximized to look like 32+20?
Secondly, I would like to know if it increases my spell level to use it. The matamagic Maximize spell adds a +3 to the spell slot used to cast the spell and just want to know if this one does or not. I read a post here that seems to come to the conclusion that it didn't take up the higher spell slots but I just wanted to double check and get more recent opinions before I bring it to my GM.
| DM Sothal |
Your spells have the maximum possible effect.Benefit: All variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell's actual level.
An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus half the normally rolled result.
The 4d8 is a variable. the +1 per Caster level is not.