Ranged / Bow feats


Advice


Ello, I have been looking into feats that could be helpful for an archer. and I've skimmed and read almost every if not every feat again and again and I notice a new feat I missed or I forget one and I have attempted to google a list for you'd think for as long 3.5 and pathfinder and D&D in general has been out a list of ranged/archer specific feats like deadly aim and precise shot etc etc would have been made by now and I'm crestfallen and surprised to there not being any.

Can anyone point me the right way or help me with a list of them?


There was a magnificent group of ranged feats and other options in one of the Dragon Magazines a few years back. I think it may have been 350 based on a couple minutes of searching.


May I suggest you go look at a archer fighter (not the archetype, just a fighter built for archery) or ranger archer build guide? They will have all the relevant important Pathfinder feats mentioned in there.

Heck, you can go dredge up the dpr olympics threads and find the fighter archer submissions and see their builds too.

Sczarni

Or take a look at the Zen Archer Monk... They get most of what you need for free as a class ability...

What level are you playing up to and what class did you want to be?


Point-Blank Shot
Precise Shot
Rapid Shot
Deadly Aim
Manyshot
Snap Shot
Combat Reflexes
Improved Snap Shot
Improved Precise Shot
Clustered shots

There area more, these are the essentials and/or the most basics.

Lantern Lodge

Here is a build for an archer i made a while back that you can use as a basis for feats that you may want.

-Race-
Human

-Class-
Fighter (Weapon Master)

-Stats 20pb-
STR 16 (+2 racial)(+2 leveling) = 20
DEX 16 (+2 leveling)(+6 item) = 24
CON 10
INT 14
WIS 09
CHA 07

-Feats-
01 Point-Blank Shot, Precise Shot, Weapon Focus Composite Longbow
02 Deadly Aim
03 Rapid Shot
04 Weapon Specialization
05 Point Blank Master
06 Manyshot
07 Clustered Shots
08 Greater Weapon Focus
09 Snap Shot
10 Improved Snap Shot
11 Combat Reflexes
12 Pin Down
13 Greater Weapon Specialization
14 Hammer the Gap
15 Penetrating Strike
16 Greater Penetrating Strike
17 Vital Strike
18 Improved Vital Strike
19 Greater Vital Strike
20 Bullseye Shot

-Method-
Clustered Shots and Penetrating shot makes DR apply to the total damage from full round attacks and reduced that DR by 5/10. Snap Shot gives the ability to perform AoO and Pin Down makes it were withdraw actions and 5ft steps provoke and will force enemies that get into melee to stay in melee when needed. Vital Strike chain and Bullseye Shot ar to make use of the Weapon Master's Unstoppable Strike when forced to make only standard action attacks or when facing an enemy that's ac is so high that only one attack will hit. Unstoppable Strike btw ignores DR and hardness anf hits Touch AC.

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