
bigb103 |
In reading Clashing Rocks spell it reads, "If the target fails a Reflex Saving Throw, it is also buried under the resulting rubble as if by a cave-in." How large is the rubble that is tacked on top of the characters that failed their saves. I'm needing to know so I can figure out how long it will take for them to dig out of the rubble.

Quandary |

There is a specific rule for it, in Environment Chapter: Dungeon Terrain:
(inserted via Errata in 4th printing or so of Core Rule Book, along with similar rules for Avalanches)
Characters take 1d6 points of nonlethal damage per minute while buried. If such a character falls unconscious, he must make a DC 15 Constitution check each minute. If it fails, he takes 1d6 points of lethal damage each minute until freed or dead.
Characters who aren't buried can dig out their friends. In 1 minute, using only her hands, a character can clear rocks and debris equal to five times her heavy load limit. The amount of loose stone that fills a 5-foot-by-5-foot area weighs 1 ton (2,000 pounds). Armed with an appropriate tool, such as a pick, crowbar, or shovel, a digger can clear loose stone twice as quickly as by hand. A buried character can attempt to free himself with a DC 25 Strength check.