| Droh Ghostface |
I wanted to make a goblinoid race, similar to the Goblins but maybe with a bit more umph to it.
I considered just using the Goblin load out and adding more to it but that could get out of hand and is a weak base anyway. The idea I had was a far more Yoda-like take on the Goblin, a variant race who have developed skill and knowledge and are not ADHD Pyromaniacs though they had been at one point in their evolution. Perhaps a wizard stuck a tribe of goblins on a demi plane and this is what fell out when he checked on it later.
The idea is very Yoda-like a patient and wise man. Who if he decides to fight, he is gonna be a blur of green and you are gonna be on your back wondering what the heck just happened. I have thought of using Sacred Fist or something to be a very zen character but I am open for suggestions.
| DM_Blake |
Did you want a monster race? That can be anything. Titans are a monster race, but you won't likely find many GMs letting players be a titan. Rare corner case, in a high-level game maybe. But if you just want this to be a monster race, then you can do whatever you want.
If you want to make a playable PC race (especially if you want it appropriate for level 1 PCs who are not actually any better than other level 1 PCs of other races, then it's not likely all members of the race are going to be a blur of green to put everyone on their back wondering what happened - that wouldn't be balanced against the other races.
| Lastoutkast |
Off the top of my head.
Goblin Noble
TYPE
Humanoid 0 RP
SIZE
Small 0 RP
BASE SPEED
Normal 0 RP
ABILITY SCORE MODIFIERS
Advance`d (+4 Dex, –2 Con, +2 Int, +2 Wis, +2 Cha) 4 RP
LANGUAGES
Standard 0 RP
RACIAL TRAITS
Feat and Skill Racial Traits:
Skill bonus (Perception) 2 RP
Skill bonus (sense motive) 2 RP
Senses Racial Traits:
Darkvision 120 ft. 3 RP
| Lucky Salamander |
Off the top of my head.
Goblin Noble
TYPE
Humanoid 0 RP
SIZE
Small 0 RP
BASE SPEED
Normal 0 RP
ABILITY SCORE MODIFIERS
Advance`d (+4 Dex, –2 Con, +2 Int, +2 Wis, +2 Cha) 4 RP
LANGUAGES
Standard 0 RP
RACIAL TRAITS
Feat and Skill Racial Traits:
Skill bonus (Perception) 2 RP
Skill bonus (sense motive) 2 RPSenses Racial Traits:
Darkvision 120 ft. 3 RP
Advanced scores are way too OP for 4 rp, how about...
Yodoblin (See what a did there?)
Type- Humanoid (goblinoid)(gnome)
Size-Small
Speed- 30 Feet
Ability Scores- +2 Dexterity +2 Wisdom or Intelligence -2 Strength
Darkvision: Yodoblins have darkvision out to 60 feet.
Force: Yodoblins can cast Mage Hand and Detect Thoughts each once per day as a Spell-Like ability (Your Caster Level is equal to your character level).
Understand, I do: Yodoblin gain a +2 racial bonus to Sense Motive, Stealth and Linguistics checks.
Weapon Familiarity:Yodoblins treat Nunchaku and Whips as martial weapons, and are always proficient with Laser Torches.
Zen: Yodoblin gain 1 point of Ki per day.
Fun, no?