| op3rator |
I don't have all of the Adventure Paths, so I'm hoping that some of you can help me out.
I've wanted to build a character around Profession:Siege Engineer and the Siege Engineer feats for a while, but don't want to do so for an Adventure Path that does not make use of them.
I'd like to suggest a couple Adventure Paths to my GM, since we're only a few sessions away from ending our current one, and am looking for a list of the Adventure Paths that make use of Siege Engines. I know Skull & Shackles does but I'm hoping to get a couple more if possible.
Any advice would be appreciated.
| Orthos |
Skulls and Shackles or Kingmaker would be your best bet.
S&S obviously because most of the plot takes place aboard your ship. Any time you're off the ship, though, you'll likely lose that resource and be forced to get by with whatever other talents your character has, so you might want to not devote TOO much of your build to the siege engine thing: give yourself some other abilities for situations where the engines aren't an option, like close quarters in dungeons and so forth.
Kingmaker because most of the campaign's conflicts don't take place in dungeons, surprisingly enough, and thus you actually have space to maneuver your machinery around and so forth. Depending on how thoroughly you're devoted to your siege engines with your feats and so forth, you might be at a severe disadvantage for the few dungeons that do exist, though, much like leaving the ship in S&S.
| Errant Mercenary |
Skull and Shackles is the obvious one, and also the AP where siege equipment may appear in all 6 parts.
Good AP for it, just talk to your GM and work with him to make Siege a bigger part of the game. This means make sure you know the rules inside out. It'll take a little work to get the siege going but there is a lot of it, and this AP will improve tremendously if you manage to get this going.
Hm just one thing, have a look at the S&S forums to how to deal with damage to ships, since at the moment it is piddling. (I.e. x3 damage to ships, no Hardness, or use Fire As She Bears).