| Winterfox707 |
My group just started playing pathfinder tonight, so we are all new including the DM.
I had a few question that we ran into tonight.
First: My druid gnome raided a cart and stole some items to frame a guard after she fails her bluff check and the guard threatened her. Because as a druid she couldn't use slight of hand, we didn't know how I would roll stealing an item. We decided to just use a stelth check. Was this correct?
We were also wondering how interacting with other player characters would work such as intimidating each other or using diplomacy to convince them to give you their gold.
| Skylancer4 |
You were incorrect on using stealth. As a druid you don't have sleight of hand as a class skill, that doesn't mean you can't or don't use the appropriate skill. It just means you don't do it very well with no bonuses or skill points invested.
You are unable to use skills like intimidate or diplomacy on player characters to force them to do anything, it infringes on the other player's ability to make decisions. It doesn't work.
| My Self |
Well, you need to make an untrained sleight of hand check to steal something. That basically means your roll should have been an untrained dexterity check, if the DC was 10 or below.
To intimidate or diplomacy as a group, use Aid Another actions.
Edit: You could treat them like an NPC for affecting them. Granted, it's not in the spirit of the game to coerce another player with this, but you could roleplay it out.
| Skylancer4 |
Well, you need to make an untrained sleight of hand check to steal something. That basically means your roll should have been an untrained dexterity check, if the DC was 10 or below.
To intimidate or diplomacy as a group, use Aid Another actions.
You mis-read the question. They are asking how using those skills on other players would work.
| GM Arkwright |
First issue: Probably should have used sleight of hand, could have justified it with Bluff or Stealth only if you got someone else to distract the guard.
As for using social skills on other players- the common rule is that social skills don't work on fellow PCs, with the possible exception of Bluff checks to hide lies, but generally that's only if the GM or the other player agrees or preferably both.
| Skylancer4 |
As for using social skills on other players- the common rule is that social skills don't work on fellow PCs, with the possible exception of Bluff checks to hide lies, but generally that's only if the GM or the other player agrees or preferably both.
Honestly, as new to the game players and GM, the only correct advice you can give is "Don't do it" due to the can of worms it opens up and then amount of inter party pressure and annoyance it will cause.
Learn to enjoy the game as it is, then as you become more accustomed to it, have the group feel its way past that.