Alric Rahl |
Hello I will be updating this post for the next couple of weeks as I playtest the Vigilante class. We are playing Second Darkness. This Character will probably not go above level 3 as I am committed to playing a Mesmerist once the Occult book is released at the end of this month.
So far this class has met all my expectations.
Human
Str: 10
Dex: 14
Con: 13
Int: 16
Wis: 13
Cha: 16
Init: +8
HP 10
AC: 15 (3 Armor, 2 Dex), Touch: 12, FF: 13
Weapon: "Bang" Gun (Custom item by GM as we were not allowing actual guns) DC 13 Will save or be stunned for 1d4 rounds. the DC is based off of 10+BAB+Cha mod.
Spells: 0-Level (DC 13): Acid Splash, Daze, Jolt, Mage Hand
1st-Level (DC 14) 3/day: Grease, Glue Seal
Skills: Bluff +7 (+11 in Social Identity), Disguise +7, Knowledge (Arcana) +7, Knowledge (Local) +7, Perception +6, Sleight of Hand +7, Spellcraft +7, Stealth +7
Feats: Improved Initiative, Gunsmithing (this feat is to represent the custom weapon)
Social Talent: Social Grace (Bluff)
Vigilante Talents: None yet
Traits: Reactionary, Looking for Work
Joker = Vigilante Identity
Jack White = Social Identity
so to begin I was not present for the very start of this adventure, so my GM decided to run the small church quest at the back of the first book.
The rest of the PC's were sent off to a church to recover some missing chips by the floor manager. Upon arrival during the description of the interior of the church the PC's were told that there is a man in a purple suit sitting in one of the pews staring blankly ahead (Joker). The PC's followed the man they were looking for into the kitchen at which point they convinced him to take them to his stash of chips to return them. He lead them upstairs to the quarters, at which point my character got off the pews and stealthily followed them up the stairs. The man lead them to a door and kept asking them if this is what they really wanted to do, I got bored with the situation and cast Glue seal on the door handle, the man heard me casting and threw open the door making his reflex save and avoiding having his hand stuck to the knob at which point an arrow flew out and hit our rogue. Thus combat insued. I cast grease on the area by the door causing the man to slip and fall prone, then another came out from a different door and I cast glue seal on his square causing him to become entangled. eventually we took out 1 thug, one other ran away, and the 3rd came after me on the stairs at which point my character fled, leaving the rest of the PC's to finish up, which they did in that same round.
Later on after they were on their way back to the golden goblin tavern, Jack White tried to pickpocket the Bard, but failed and so pretended to smack the mans chest instead, he then apologized to the Bard and explained he just came from Golden Goblin, making his Bluff check. The PC's decided they wanted a Sense Motive or Perception to determine if they could connect me, with the +20 I rolled a 46 and none of them beat it. Though one of them got a Nat 20 and so the GM said that PC had a feeling there was something off about Jack White.
The owner of the Golden Goblin sent them off on another quest the next day to talk to the loan shark and see if they could find the floor manager of the casino who was supposed to be delivering a payment. when the pc's left the Golden Goblin I trailed them as the Joker, none of them noticed. when they arrived at their destination the Bard talked his way in and had a chat with the loan shark, while the mage sat in the waiting room, she then decided to try and yell questions through the lock, while she was doing this I came into the waiting room which she didnt notice either. once the Bard was done he came out and saw me standing there. we had a small chat as we went around to the alley to investigate a fight that happened the night before. We found the floor managers head in a dumpster out back and so I decided to melt the lock on the loan sharks back door, and the mage (Who is a very blunt person) kicked it in. Of course this sparked another fight, with a chained up baboon, the loan shark and a thug. I cast Glue seal on the spindle device holding the chain to the baboon. the others dealt with the thug while the loan shark ran over and attempted to unhook the spindle so as to let the baboon have some more slack to move and attack us. we figured it was a strength to pull the pin holding the spindle since it was covered in glue which he made. I then cast Mage Hand on the spindle and used it to start cranking the baboon back, Another strength check which I won and managed to pull the baboon back from people. eventually we took the thug and the baboon down, and while the rest were working on the loan shark (he was almost done anyway) The Joker laughed, said "You guys are interesting" and took off again. when they were leaving the loan sharks place, (they left him there alive but chained up), Jack White passed them, no one paid him any notice. I passed a note to the GM saying that Jack goes into the loan sharks and coup de graces him while he is tied up and leaves a note saying "the joker is coming for you Clegg". Clegg being the bbeg at the end of the book. After the PCs talked to the owner of the GOlden Goblin and explained everything about what happened (But not about me killing him and leaving a note because they didnt know), they saw Jack White in the gambling hall and the Bard had a small chat with him, where he revealed he saw them coming out of the loan sharks as he was on his way there to talk to the man about a loan, as he is a problematic gambler.
Thats where we ended with a level increase as well so now my character is going to add Bombs to his list by using his Vigilante Talent.
As I said this class has met all of my expectations and I wouldnt change anything about it at this point. The 1 min change time makes for more seamless transformations to reintegrate into the story by meeting them as both Identities. I honestly wish this had come out when we first decided what characters we were going to play, Im loving this and am going to be sad when I put him on the bench for my Mesmerist which I decided to play first. I would of liked to have seen how he plays out when they start exploring the underdark and dont return to the surface for a while.
More to come next Monday