| jduteau |
Now that I've gotten around to playing the basic scenarios, I'm getting stumped like everyone on Elven Entanglement. We have two parties going through it and the first is doing fine - Adowyn, Balazar, Crowe, and Seelah. My other party keeps running out of time - Alain, Enora, Imrijka, and Kyra.
I've been trying the strategy of picking two locations to focus on and close - Dark Forest and Cemetary. Then I spread out to the other four locations to try and find the villain and corner it. I use Donovan's power to have Alain jump to the Guardpost and back.
We've hit the Demon Horde, the Carnivorous Stump, and the Fiendish Tree and while those hurt, they haven't killed any of the characters. I just keep running out of blessings before I find the villain.
It seems that how I play Alain might be a problem - with his hand size of 4, I tend to get an armour, a weapon, Donovsn and one other card that hardly gets used. He fights quite well but has no blessings or allies that allow him extra explores.
I'm wondering if there are some strategies that I'm missing that would make this doable a besides hope for better shuffles that put the villain at the top!
Should I put all four characters at one location? Should I spread them all out to four different locations?
How best should I use those four characters to search and destroy? There does not seem to be much scrying power with these four, so it is hard to find the villain beyond actual explores.
Any help will be appreciated.
| Sandslice |
First off, with Alain: before his first power feat, his deck is a bit slow. Consider discarding the hardly-used card and giving the armour to Enora (he has three in his deck.) Also consider giving him Cecilla even though he has Donohan, and using the cohort's bury effect to explore.
For location with that party, I'd go 3/1 - Kyra in the cemetery, everyone else in the Dark Forest. Close the Dark Forest. After that, keep doing what you've been doing. However, keep in mind:
1. You only need two locations permanently closed to corner the villain. More is better, but two is minimally sufficient.
2. Since Tangle Trap can't close a location, if you find one in the first 6 cards of a location (other than Dark Forest,) you'd do well to stop exploring there and move somewhere else --- unless you have two closed locations or Alain is struggling to generate explores for himself.
3. Alain doesn't need to "bounce" at the Guardpost; d8+3 is 75% against 6, so you can "fight" him with Diplomacy reliably, and get armour out of your hand if you fail. :) Bouncing only guarantees that if one of the ladies finds Fihralaz, her fight will certainly not be decisive.
| jduteau |
| 1 person marked this as a favorite. |
Thanks! With the 3/1 in the Dark Forest and giving Alain Cecilia, the Dark Forest was down to 2 cards with a Tangle Trap after Alain and Enora were done. Tangle Traps were found in the Cemetery and the Watchtower so I had Imrijka move away from the Watchtower and left it unguarded. Keeping Alain in the Guardpost worked out as he only missed a check once and used Stalking armor to take no damage. Imrijka found the Villain in the Abyssal River, the other locations were closed allowing him to escape to the Watchtower. She followed him there and two turns later defeated him.
I agree with others that this scenario is probably a little harder than it should be for B2, but it really does force you to think completely differently about how to solve/defeat it. This isn't brute force combat and explore. You need to work very hard on cornering the villain. I worried much more about closing locations in my previous tries then I did here.
On to the next scenario!
| NyteJKL |
It seems that how I play Alain might be a problem - with his hand size of 4, I tend to get an armour, a weapon, Donovsn and one other card that hardly gets used. He fights quite well but has no blessings or allies that allow him extra explores.
I have not played WotR yet as I am still working on S&S so forgive me if I am mistaken, but if by Donohvn you are referring to Donovan... Isn't he a cohort? I thought for cohort, you build you hand as normal without the cohort and then add the cohort to your hand. So when you start you would have 5 cards really.
| jduteau |
Yes, I meant Donovan (how did that spelling mistake get by??) and Joshua is right. Alain starts with 5 but has to get down to 4.
In my success run, he did get more explores in that I had used him before but that was because I was willing to discard a weapon for extra damage and thus was able to circulate my deck a bit more.
| Hawkmoon269 |
One of the most amusing things to me is how different languages represent different animal sounds. I remember first discovering this when discussing roosters with a Ukrainian friend of mind. We ended up having a discussion on whether the sound a rooster made included anything like an "r" (he said it did, I said it didn't). After discussing it with him and listening to the rooster, I could almost hear the "r".
Anyway, thankfully someone has compiled a chart of to make us able to understand all these animal sounds.
| Michael Klaus |