Hollow's Last Hope Pt 1


Playtest Feedback


Not sure how helpful this info is, as the GM was... New...

The Party (all level 1):

A skinchanger were-shark paladin
A gnomish Sorcerer
A gnomish Ranger
A Human Warlock: Jean/Renaud aka The Muffinman (Spells Prepared: 0 acid splash, detect magic, read magic, prestidigitation; 1 grease, reduce person) Feats: PBS, Precise Shot

The Setting:

Well it was a pick up game with a new GM, and in the interests of civility we'll just say it wasn't described.

Social Encounters:

The Module seemed open enough for a little around the town exploring and talking, but overall was linear talk to NPC -> journey -> talk to NPC -> Journey -> Fight -> arrive at destination -> Cycle. On the way out of town, after having spoken to the apothecary I switched into my muffinman persona and convinced the shark I wasn't a suspicious character while the gnomes both found a bird to talk to by the side of the road. The NPCs did not seem particularly surprised when a shark, 2 gnomes, and a giant muffin walked into their logging camp. Not sure what that says about the area. GM gave us some cut and paste text and off to adventure!

The fights:

The sorcerer had a bit of a drinking problem, and passed out before each of them.

Dinner:

Our first encounter was with a fox caught in a trap; the shark went over to put it out of its misery and was shot in the head with an arrow. A couple of rounds later searching through the underbrush (the ranger could see the archer up in the tree, but apparently we couldn't follow his directions) I discovered the archer up in the tree. His pet crows divebombed me, but thankfully missed. I threw glowing green muffins (acid splash) at them, but unfortunately failed to roll above a 14 and so missed. The ranger eventually took them both out. I then shot the archer with an acid splash, and he tried to run away only to have the shark eat him. He was unveiled to us at this point as a goblin, which apparently would have been important to the ranger.

The Kobold-Headed naga tree thing:

Attacked us as we searched for some elderwood moss. Died before my initiative came about.

The Witch's hut:

We were looking about for a jar of pickled rat's tail when suddenly the cauldron animated and attacked. The party and it spent a few rounds staring at each other angrily before my acid splashes started hitting it and it bit the shark. Thankfully it did not have much hp for a cauldron and my acid corroded it to death before it could swallow him.

Aaand stay tuned for part 2, to be posted when we finish the module by exploring the abandoned dwarven mines north of the forest.


eeh, and part two is really not worth posting; gm fudges things a lot.

The short of it is:

Abandoned dwarf building.

Old Bones:
Skeletons (died instantly because the sorc came back as a cleric today).

Worg + 2 wolves: Worg had ~60 hp for a level 1 encounter. On the other hand the wolves kept falling down as a result of the grease (~5 rounds while we desperately tried to not die from the worg).

Darkmantles: Royally screwed the shark + ranger who were up front. More greases all around so they could escape the grapple/constrict damage. Pretty standard fight.

Stirge; the ranger saw one coming on watch and killed it.

Again no real social interactions, but this time I took off my muffin costume before entering town.

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