| Trekkie90909 |
Armor Silence
Not taking ACP to stealth checks for light and medium armor is pretty nice at levels 1-7; basically useless after that. I would be far more likely to take this if it a) let me move full speed in medium armor, or b) eliminated the penalty for fast movement while using stealth in either armor type.
Armor Skin
This is ok. I think it'll be outclassed by having a party member with spells or the ability to UMD scrolls.
Close the Gap
Movement without provoking is very nice, particularly vs foes with reach; usually requires a 3 feat investment. Not taking the AC penalty from one opponent while charging is ~o~k. Definitely worth taking overall.
Combat Skill
Pretty Standard, not sure why the Avenger can't treat his level as equivalent to fighter for prereqs though. Nice, but not thematic.
Environmental Weapon
Meh. More thematic certainly, but of limited use. That said I've had a few players who would enjoy this option greatly.
Favored maneuver
Very nice; thematic, reasonable bonus although unfavorable at mid-high levels compared to options like weapon training.
Fist of the Avenger
Neat and useful; about the same progression as weapon training, probably not worth a talent given the limited application. Unless you're multiclassing or there's an unarmed archetype (I'm sure there will be). Personally would roll this into a revised version of Signature Weapon.
Heavy Training
Sure, pretty standard.
Living Shield
I rather like this, and feel the need to playtest it.
Mad Rush
Pounce is always nice. Reasonable level requirement.
Nothing Can Stop Me
I really like this; have had DMs in the past be real sticklers about charge lines, so being able to clear them is great. Also very nice teamwork ability. Biggest issue with it is the attack failing vs mimics and other hidden enemies disguised as objects. Why not treat the attack you made vs them as your attack for the round instead of ending movement and *potentially* costing the Avenger their attack(s) that round (such as when a charge is interrupted).
Shield of Fury
Very nice. Always good to remove a feat burden.
Signature Weapon
This seems a bit redundant given the Combat Skill Feat. Also a bit too efficient feat-wise. It might be nice to make something Avenger unique. Maybe a taunt or something up the dazzling display line for free.
Suckerpunch
I love the name; the ability works better vs FF or flanked opponents. Currently far too situational to grab.
Unexpected Strike
Well now, guess I'll be going 1 Avenger/19 Unchained Rogue for all the rest of time. Oh.. actually I'd need Avenger 8.. :( Wait, how is this an Avenger thing and not a Stalker thing again?
Unkillable
Nice tank ability, probably better if you're multiclassing with something like barbarian.
Vital Punishment
Ooh. I will be taking this, thank you. Very nice synergy with Close the Gap too.
My biggest issue overall is that this feels like 'oh look I can be a fighter too!' There are ~4 really nice unique abilities. The rest will be bonus feats of some sort. Much too bland overall.