Making Dual Identity a core feature and not baggage


Ultimate Intrigue Playtest General Discussion

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I absolutely love the concept of the vigilante class... but I really don't care for the execution. Like many others, the majority of my disappointment is with the Dual Identity. My problem is that it feels vestigial, like it just isn't fleshed out enough. I don't really have a problem with the fact that the social identity doesn't have access to the vigilante abilities or that it takes 5 minutes to change identity; as a matter of fact I think those are GOOD design choices. My problem is that the social identity doesn't have comparable abilities that make it worth playing in its own right. The social identity should be equal but opposite to the vigilante identity, not a cheap latex mask put on for brief role-play sessions. My belief is that what will set the vigilante apart from the multitude of other base classes is not that it is an inferior fighter/rogue/wizard/cleric with a disguise but two functional classes in the same body that must share screen time. I want the decision of "social identity or vigilante identity" to be an actual hard one.

To that end, I though of a straightforward fix: give the vigilante a social specialization as well at level 1. Here are some examples:

  • Noble - This identity is pampered by status and prestige, and uses their wiles to get what they want.
  • Merchant - A master of connections and finance, this identity is able to leverage favors to affect change.
  • Official - A civil servant who can use their knowledge of the system to fulfill their goals.
  • Peasant - This every-man can use social invisibility to go wherever they wish.

Then, when the Vigilante gets a vigilante talent they also get a social talent. This is when the long disguise time and mutually exclusivity of the talents really pay off, so the class doesn't become overpowered. Long story short, the social identity needs some serious buffing to make this a class worth playing.


Someone already made a thread in which the initial post contained this exact idea...

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