| kestral287 |
You'd still have two hours of Mage Armor, aye.
That's a common way to better leverage long-duration buff spells, especially if you can Extend them with a rod or the actual feat. You're level 10, day's over, you still have a level 2 slot? Extended Mage Armor. It'll be good for twenty hours, so even after sleep and spell preparation, that's eleven hours left on the spell.
| Orfamay Quest |
So, the effect still lasts while I am sleeping?
Does that mean I can cast all the prolonged Buffs on myself, take a rest with renewed spell slots AND a bunch of Buffs with me?
Assuming the buffs last for hours or days, as opposed to minutes, per level. Or assuming you're level a zillion.
| Maezer |
So, the effect still lasts while I am sleeping?
Does that mean I can cast all the prolonged Buffs on myself, take a rest with renewed spell slots AND a bunch of Buffs with me?
All spells casts within the last 8 hours still count against your new daily allotment. But if the duration is greater than that you can have your cake and eat it too.
| kestral287 |
Amaurot wrote:All spells casts within the last 8 hours still count against your new daily allotment. But if the duration is greater than that you can have your cake and eat it too.So, the effect still lasts while I am sleeping?
Does that mean I can cast all the prolonged Buffs on myself, take a rest with renewed spell slots AND a bunch of Buffs with me?
Citation needed, because this statement doesn't make a lot of sense.
| Abraham spalding |
Maezer is misremembering this line:
Recent Casting Limit/Rest Interruptions
If a wizard has cast spells recently, the drain on his resources reduces his capacity to prepare new spells. When he prepares spells for the coming day, all the spells he has cast within the last 8 hours count against his daily limit.
Which if you cast an hour or two before you take your 8 hour rest then you'll be fine.
| Artoo |
Maezer wrote:Citation needed, because this statement doesn't make a lot of sense.Amaurot wrote:All spells casts within the last 8 hours still count against your new daily allotment. But if the duration is greater than that you can have your cake and eat it too.So, the effect still lasts while I am sleeping?
Does that mean I can cast all the prolonged Buffs on myself, take a rest with renewed spell slots AND a bunch of Buffs with me?
It's in the magic chapter of the CRB. Links:
Wizards - Under the Recent Casting Limit/Rest Interruptions sub heading
Sorcerers and Bards - Under the Recent Casting Limit sub heading
Prepared divine casters - Under the Recent Casting Limit sub heading
| Snowblind |
I think you might be misunderstanding Maezer.
As I read it, he is saying that if you cast a buff spell less than 8 hours before preparing, it counts against your new allotment, but if you have a spell with a duration of more than that you can cast it >8 hours before hand and get it's benefits into a new day while still having a full refresh of your spell slots.
It could be a bit better phrased, though.
| Abraham spalding |
I can see how it reads that way too, fair enough.
In which case I do agree, you have to be careful about when you cast those buffs to allow for them to both last and still have time before you do your 8 hour rest.
Best time would be an hour before bed. You lose 10 hours of buffing while you pre-rest, rest, and regain your spells, but you still have anything else on the buff, and your new spells.
| kestral287 |
Barring a Ring of Sustenence (or Mythic, which cheats that rule anyway), you can't cast spells less than eight hours before preparing, so... kind of a moot point.
Which is why the statement confused me; he made a point of something that can almost never happen and doesn't really have any bearing on the conversation because we've established that this is happening before and after 'rest', which is a defined 8-hour period.
If you cast it literally the round before you go to sleep, you should wake up exactly eight hours later, and the Mage Armor was cast eight hours and six seconds before you prepare spells so you're good.
| Snowblind |
Is there actually a rule saying that you can't cast a spell between waking up and preparing, or that the first thing that you have to do after sleeping is preparing your spells. AFAIK there isn't.
If there isn't, then you most certainly can cast before preparing, so the 8 hours thing is a valid concern.
| Abraham spalding |
kestral287 wrote:Barring a Ring of Sustenence (or Mythic, which cheats that rule anyway), you can't cast spells less than eight hours before preparing, so... kind of a moot point.Rest is not required to be one uninterrupted eight-hour block of sleep immediately followed by spell preparation.
Yup, the rules even allow for interruptions, with each such interruption adding an hour to your "rest" time.
So you could rest for six hours, get interrupted have to cast a spell during the interruption then continue for 3 more hours of rest (the 2 you needed +1 for the interruption) and then prepare your spells.
| kestral287 |
Is there actually a rule saying that you can't cast a spell between waking up and preparing, or that the first thing that you have to do after sleeping is preparing your spells. AFAIK there isn't.
If there isn't, then you most certainly can cast before preparing, so the 8 hours thing is a valid concern.
Why would the first thing you do not be to prepare spells?
I mean, maybe a crisis situation where you get jumped and attacked literally first thing in the morning, but that situation tends to lead to "dead or captive party". Or it has narrative concerns because you were attacked in the eleven minute timeframe between "the martial hasn't even put on his breastplate" and "the Wizard's prepared at least some spells". Can be done, but strikes me as tricky.
Matthew Downie wrote:kestral287 wrote:Barring a Ring of Sustenence (or Mythic, which cheats that rule anyway), you can't cast spells less than eight hours before preparing, so... kind of a moot point.Rest is not required to be one uninterrupted eight-hour block of sleep immediately followed by spell preparation.Yup, the rules even allow for interruptions, with each such interruption adding an hour to your "rest" time.
So you could rest for six hours, get interrupted have to cast a spell during the interruption then continue for 3 more hours of rest (the 2 you needed +1 for the interruption) and then prepare your spells.
... Huh. I'd never noticed the rules regarding interruptions. Cool!
| Abraham spalding |
The only problem is it never gives a time frame for what is an "interruption". So I could say have thunder wake you up or "disturb" you multiple times in the same 5 minute period and it's that many interruptions while a 10 minute conversation with someone might count as only a single interruption.
ETV (Expect Table Variance)
| Joesi |
The only problem is it never gives a time frame for what is an "interruption". So I could say have thunder wake you up or "disturb" you multiple times in the same 5 minute period and it's that many interruptions while a 10 minute conversation with someone might count as only a single interruption.
ETV (Expect Table Variance)
I'd simply rule that all interruptions during that whole hour would count as a single interruption, since the interruption essentially voids an hour of a user's sleep.
| Abraham spalding |
Abraham spalding wrote:I'd simply rule that all interruptions during that whole hour would count as a single interruption, since the interruption essentially voids an hour of a user's sleep.The only problem is it never gives a time frame for what is an "interruption". So I could say have thunder wake you up or "disturb" you multiple times in the same 5 minute period and it's that many interruptions while a 10 minute conversation with someone might count as only a single interruption.
ETV (Expect Table Variance)
Kind of my feeling too, but I wanted to be sure to point out the vagueness involved because it is there.