Necromancer, home game


Advice


Hey all,

Finally getting to play in a home game, and was gonna play a necromancer since I never get to play evil in PFS....looking foe advice on how to go about it, or sources if good material to use for this type of character. Gm is being pretty open to anything within reason.

Thanks

Sovereign Court

There are so many ways to do a necromancers...you have to decide what kind, but one advice to keep in mind:

-if it creates spawns...don't bother. Necromancy is more complicated in pathfinder, so controlling creatures that make spawns is very hard.

-Get big monsters, please don't waste people time by sending horde of zombies and rolling dozen of d20, it's just annoying, just 2 big brutes, done.

Now for the types:

-Cleric, you'll need to pick up the Command Undead feat and focus on charisma over wisdom. Death domain is recommended, it is easy and simple to use.

-Gravewalker Witch (would recommend to use Samsaran as the race with mystic past life, so you can pick the necromancy spells that you are missing from the sorcerer/wizard list), the creepy doll and all the essential to be a terrifying necromancer.

-Twilight Sage (Arcanist archetype) is more for necromancer casters, but nothing stops from you from making undead minions, just nothing special for it.

-Necromancer (Wizard) is the classic one, nothing special to say.

-Oracle with Bones or Juju Mystery, make good necromancers due to their focus on charisma already. Juju Zombies are very efficient.

-Sorcerer with the Undead Bloodline , this one is mostly a caster necromancer, not so much for minions and the likes.

Special mention:
Dhampirs have the cruoromancer (Blood wizard) which comes with some nice buffs to necromancy and creating minions and the likes.


Where is the twilight sage? Don't see that one

Sovereign Court

Advanced class origins.
On the d20pfsrd, they have it:

Twilight Sage


Thank you...Definitely interesting

Grand Lodge

Zenith game guides have a wizard necromancy guide that is very good.

I personally like the wizard for utility. Gluttony Archetype.

I use necromancy spells but hardly ever animate dead. But not above it if I so choose.

A good mid game strategy (level 9+) is to use magic jar, kill off the first room, raise them and push them further in. Creating an avalanch/snowball effect. Also using command undead both spell and ability to take control of undead along the way to add to your army.turns the DM against himself.

If your going pure minion route of walking around with your evil army a bones Oracle does that best being a high CHA class. But lacks versility.


read brewer's guide to undeath (search the advice forums here). read it. seriously. it will save everyone in your game a huge headache (including yourself).

-dont dress the part: people are naturally more suspicious (and more likely to smite) of the obsidian-clad skullplate guy than they are the portly merchant-looking man with a walking stick.

-always have desecrate, either by spell or by voidstick. it's too good to pass up, especially at such a low price.

-dont get anything intelligent or that creates spawn: both can spiral horribly out of control and enjoy biting you in the ass.

-dont openly state you're a necromancer. you'll be torched and pitchforked out of every town you come across, and every holy man is going to be breathing down you neck.

-if you have to reveal yourself, do so grandly, and have loads of good PR backing you up--have your minions do large-scale menial/dangerous labor, such as mining ore, tilling fields, basic construction, etc. to help the general populace.

-small gestures to show your 'not a villain' stripes can do wonders: things like giving your servants last rites/burials when you dispose of them, using speak with dead to ask permission/forgiveness for borrowing their dead body to aid your quest, sending small reparations (anonymously) to the still-living families of your servants, sticking to largely non-human corpses (animals, monsters, etc. have some nice stuff and dont ping as evil to some folks as a human skeleton army would). having them [what minions arent in extradimensional storage or locked in your carriage] treated respectfully is a nice idea as well--keeping them clothed/masked/perfumed can help keep people from noticing them and siccing the local clergy on you.


This is all awesome. Thanks for the input

Grand Lodge

HERE is the Guide I was talking about now that I am on a computer and making URLs is much easier to do.


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Give a look in this conversion of Dread Necromancer from Heroes of horror. The dread necromancer is a mix of arcane and divine necromancer. One of the best necromancer builds in D&D 3.5.
In my opinion this is one of the best conversions I have ever seen!

http://www.giantitp.com/forums/showthread.php?353181-Dread-Necromancer-Path finder-update-(WIP)


I did present the dread necro conversion to my dm and he's looking it over, and might actually *add* to it, which I'm not going to complain aBout

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