| Phoenix M |
So trying to figure out how to use the follower modifiers for a naval based leader.
So the PC in question has his own ship, Ok its a large boat, and is wanting to get leadership and maybe a larger ship. Now the issues is does the ship count as a "stronghold, base of operations, guildhouse, etc" for the bonus, and will the "moves around a lot" penalty apply?
Thanks for any advice.
| Phoenix M |
Nope the Bard (Buccaneer archetype) is chaotic neutral with a chaotic good party. He's more of a freelance privateer then any kind of a pirate.
The ship based adventure is more of a "lets get away from the normal dungeon delver model of play". The party invested in a ship instead of horses, one character invested more (later bought the other players out) so he is the Captain, big hat and all.
| Kazaan |
The "moves around a lot" penalty both accounts for the leader often being absent as well as hauling his followers far and wide. If you're making your followers range with you, they are, presumably, away from familiar home turf. They are away from any family they might have. They are going to strange and dangerous locations that they are probably unfamiliar with. So it still applies even when the leader is going with them.