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I have created a Halfling Two Handed Fighter and would like some constructive criticism on him. He is starting at lvl 3, in a core only campaign. Please let me know what you think. Also this is my first Fighter. So I might have forgotten something. I have tried looking in the threads but I can't find much on small fighters. Thanks again.
Race: Halfling
Class: Fighter
Specialization: Two Handed Fighter
Level: 3
STR: 15 +2
DEX: 16 +3
CON: 15 +2
INT: 7 -2 (Wasn't sure about having this down so low but needed the extra points. How would I play a 7 Int for a warrior?)
WIS: 13 +1
CHA: 9 -1
Armor Class: Medium Armor
10+6(AC)+3(Dex)+1(Size)+1(Dodge)=21 AC
Attack Bonus:
3(BAB)+2(STR)+1(Size)+1(WF)= 7
Ranged Bonus:
3(BAB)+3(DEX)+1(Size)= 7
Skills:
Perception +11
(3ranks+3class skill+2wis+2halfling+1trait)
Feats:
1st Dodge: +1 AC Bonus
1st Bonus: Power Attack
2nd Bonus: Weapon Focus(Greatsword) +1 BAB
3rd Iron Will +2 Will Save
3rd Bonus: Cleave
Seeker-+1 Perception. It's now considred a class skill
Reactionary- +2 Initiative Checks
Weapons:
Main: Greatsword 1d10 19–20/×2
Secondary: Scizore 1d8 ×2
Armor:
Breast Plate +6 AC, +3 DEX

Ciaran Barnes |

Did you roll ability scores or use point but? Are you able to adjust the scores? If so, would reconsider how many odd numbered scores you have.
Your wisdom only increases your perception by 1.
A small great sword deals 1d8.
You understand that your speed is 15 without armor training, right?
If it is core only, then you do g get a bonus feat at 3rd level. And core does not include traits.

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Did you roll ability scores or use point but? Are you able to adjust the scores? If so, would reconsider how many odd numbered scores you have.
Your wisdom only increases your perception by 1.
A small great sword deals 1d8.
You understand that your speed is 15 without armor training, right?
If it is core only, then you do g get a bonus feat at 3rd level. And core does not include traits.
its a 20 point buy system. Could you please explain by what you meant by odd numbered scores. And sorry I meant to write down Great Axe not Great Sword
I do realize my speed is reduced but my character is starting at lvl 3 so his Armor Training will kick in. My DM is allowing traits for the Campaign. I already have my bonus feet chosen for third level. My normal feat for third is Iron will and my bonus is Cleave.

cnetarian |
because of the way bonuses are calculated a 13 attribute has the same bonus as a 14 attribute, as 15 the same as a 16 and so forth. this is mirrored in the effects of spells and magic items which add to attributes in multiples of 2 (+2, +4, +6). while it is true that all character get single attribute points five times during leveling (levels 4,8,12,16 & 20), and a character can use wishes for single attribute points (a maximum of +5 to any attribute), in actual play it is best to have one or none odd (as opposed to even) attributes because wishes are rare & expensive while it takes too long for leveling bonuses to even off odd attributes.
cleave is a situational feat that I don't like - if your GM is fond of clusters of villains then it works well, but often it is of little use. lunge or working towards combat reflexes I would consider a better choice of feat.

Ciaran Barnes |

A Wis of 13 gets you a +1 to certain things, such as will saves and perception. A 12 gets you the same thing. If you dropped your Con and Wis to even numbers then you wouldn't need to dump your Int and Cha. Leave the Str where it is because when you get to 4th level you can raise it. If you get your Int to 10 you will have a few more skill points so you can at least get a training buns to some of your other class skills.
Oh, and weapon focus does not raise your BAB. It raises your attack bonus. Not the same thing.

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Not for a small character, but if you're interested in a couple straightforward Fighter builds for comparison, I just happened to post the first pass at a couple Basic Fighter Builds (putting together as a standard reference for when I'm experimenting with different melee builds). You may find it helpful just to look over.